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Status Effects are conditions which affect enemies or Melinoë. These often debilitate enemies in some various way (debuffs), but can also provide positive benefits (buffs), in particular to Melinoë.
Buffs[]
Increased Damage[]
Increased Damage is gained through Arcana Cards. Boons, Daedalus Hammer upgrades, keepsakes, blessings offered by characters in mid-biome encounters, and some aspects of Weapons. Temporary buffs are generally expressed with an effect visible on Melinoë.
Each buff can affect different types of damage sources which each have different base damages. Damage sources include:
- Attack
- Ω Attack
- Special
- Ω Special
- Cast
- Ω Cast
- Dash-Strike
- Sprint
- Status Curses
- Other Boons
Many upgrades, aspects, and boons affect standard Attacks/Specials/Casts independently from their Omega (Ω) counterparts.
More detail about damage calculation can be found here: Damage Calculation.
Reduced Damage[]
Reduced Damage affects the damage dealt by enemies. It can be gained from the following sources:
- Aphrodite
- Many of Aphrodite's boons inflict Weak, which reduces outgoing damage from enemies by 30-46%
- Island Getaway (duo boon with Poseidon): permanently reduces incoming damage by 15%
- Demeter
- Hephaestus
- Hera
- Selene
- Steadfastness: When your Hex is not ready, take 5% less damage. (Requires Phase Shift Hex)
- Selflessness: Your raised servants take 20% of any damage you would have otherwise taken. (Requires Night Bloom Hex)
- Bearing: During your Hex, you take 10% less damage. (Requires Lunar Ray Hex)
- Keepsakes
- Knuckle Bones (Odysseus): reduces damage from Guardians by 5/10/15%
- Well of Charon
Trap damage is unaffected.
Reduced damage is multiplicative; therefore, it's impossible to have 100% damage reduction. Details about about calculation can be found here: Damage Calculation.
Armor[]

- Not to be confused by the Armor that Elite enemies can get.
Armor is a protective barrier that blocks a certain amount of damage before breaking.
Impervious[]

Impervious reduces all incoming damage to zero. Most Guardians have this status effect (visible as a translucent blue shield) during certain phases of their fight. It is also available to Melinoë through certain boons, keepsakes, and Path of Stars upgrades.
- Athena Boons
- Hephaestus Boons
- Keepsake
Engraved Pin (Moros): After you fall to 0
, become Impervious for 10 Sec
- Selene's Hexes & Path of Stars
Dark Side: Your Hex turns you into an Impervious living nightmare with her own abilities for 5 Sec. (Requires Dark Side Hex)
Tenacity: After using your Hex, you are Impervious for 1 Sec. (Requires Wolf Howl Hex)
Radiance: Your Hex makes you Impervious for 2 Sec. (Requires Moon Water Hex)
Eminence: After using your Hex, you are Impervious until the blast. (Requires Total Eclipse Hex)
Using a Death Defiance also briefly grants Impervious.
Dodge[]
Dodge is the ability to ignore an attack made by an enemy. Dodging an attack completely negates all damage and effects that would be caused by an attack. Dodge chance is additive (stacking), meaning it's possible to reach 100% dodge and be nigh invincible.
Dodge Chance is gained from:
Name | Type | Effect | Source | Notes |
---|---|---|---|---|
![]() Evade Evade Evade |
Plaintive Echoes | Gain +50% Dodge chance, but lose 2% of this each time you Dodge. | Echo | |
![]() Gale |
Animal Familiars | While together, you have +4%/+5%/+6%/+12% Dodge chance and move speed. | N/A | |
![]() Hasty Retreat |
Boons | Gain Dodge chance and move speed that increase the more Boons you have.
|
Hermes | |
![]() Hot Pot |
Boons | You have a chance to Dodge, which is doubled against Scorch-afflicted foes.
|
Hestia | The doubled Dodge Chance values are: +8%/+10%/+12%/+14% |
![]() Tension |
Path of Stars | After using your Hex, you have +1% chance to Dodge this Encounter. | Selene |
|
![]() Wispy Wiles |
Infusion Boons | Gain a chance to Dodge for each ![]()
|
Aphrodite | |
![]() Word of Smaller Stature |
Fortunes of Circe | Shrink in size, so that you move +15% faster and have +15% chance to Dodge. | Circe |
Increased Move Speed[]
Increased Movement Speed affects how quickly Melinoë moves and/or Sprints, and is signified by a movement trailing effect behind her. Movement Speed bonuses are multiplicative.
Movement Speed is gained from:
Name | Type | Effect | Source | Notes |
---|---|---|---|---|
![]() Alacrity |
Path of Stars | During your Hex, you move and strike 30% faster. | Selene | Requires the Phase Shift hex. |
![]() Blinding Rush |
Boons | Your Sprint is faster and inflicts Daze on surrounding foes.
|
Apollo | |
![]() Blood Drop |
Game Mechanic | Grants +1% move and strike speed in this Location when touched, or soon expires. | Ares Boons | The Ares Boons that activate Blood Drop are:
|
![]() Celerity |
Blessing | Afterward, you move and Sprint 30%/40%/50%/60% faster. | Chaos | |
![]() Gale |
Animal Familiars | While together, you have +4%/+5%/+6%/+12% Dodge chance and move speed. | N/A | |
![]() Ignited Ichor |
Item | You move +20% faster. | Well of Charon | This item's effect lasts for 8 Encounters. |
![]() Nitro Boost |
Boons | Your Sprint is 15% faster and gives you a barrier that ignores instances of damage. | Hermes | |
![]() Sanguinary Savor |
Boons | Each Blood Drop has improved potency and if drawn to you automatically.
|
Ares | |
![]() The Swift Runner |
Arcana Cards | Your Sprint is 5%/7%/10%/13% faster and lets you pass right through most dangers in your way. | Altar of Ashes | |
![]() Urgency |
Path of Stars | After you use your Hex, you move +5% faster this Encounter. | Selene | Requires the Wolf Howl hex. |
![]() Word of Smaller Stature |
Fortunes of Circe | Shrink in size, so that you move +15% faster and have +15% chance to Dodge. | Circe |
Barrier[]

Barrier protecting an enemy
Barrier is a stacking status effect that prevents a number of incoming damage instances. Each stack absorbs one hit, nullifying all damage from that hit regardless of its strength or type.
Enemies may gain Barrier from several sources:
- Chronos Banner during the City of Ephyra and the Chronos fight
- Certain enemy types in the City of Ephyra
- While the Vow of Wards is active
- From enemies empowered by the Vow of Fangs, if they possess the Shielder trait, which grants Barrier to nearby allies
Enemies affected by Barrier display a blue health bar, with each stack represented by a blue shield icon.
When Melinoë acquires Barrier, a faceted bubble shimmers around her. Sources of Barrier for Melinoë include:
- Demeter: Snow Queen: Grants 1 stack of Barrier after each encounter
- Hermes: Nitro Boost: Grants 1/2/3/4 Barrier stacks at the start of each encounter
- Arcana: VI – The Lovers: Grants 1/2/3/4 Barrier stacks at the beginning of each Guardian encounter
Block[]
Block prevents incoming damage from one or multiple sides for a certain duration.
Unlike Shielded, Block has no limit to the number of attacks nullified and will expire whether or not its user is struck; and unlike Impervious, Block leaves its user vulnerable on at least one side.
A type of Block is available to Melinoë via the Aspect of Artemis on the Sister Blades, and the Special on the Moonstone Axe.
Certain enemies, such as Satyr Hoplites and Shellbacks, use Block.
Debuffs[]
Status Curses[]
Status Curses are a variety of temporary effects inflicted under certain circumstances. Each God (with the exception of Chaos, Hades and Hermes) has at least one boon capable of inflicting a Status Curse. Melinoë cannot be inflicted with Status Curses herself.
Name | Description | Duration | Source |
---|---|---|---|
Weak | Afflicted foes deal at least 30% less damage. | 4 Sec. | Aphrodite |
Daze | Afflicted foes have 20% chance to deal no damage. | 9 Sec. | Apollo |
Wounds | Your strike has +50 Power when inflicting this. Can be re-applied after 3 Sec. | Instant | Ares |
Marked | Afflicted foes have +30% chance to take Critical damage. | 6 Sec. | Artemis |
Raki | |||
Freeze | Afflicted foes are stopped for 2 Sec. Can be reapplied after 10 Sec. | 2 Sec. | Demeter |
Gust | Afflicted foes are 20% slower and their ranged shots 60% slower. | 3 Sec. | |
Hangover | Afflicted foes take damage continuously. Lasts for 4 Sec. | 4 Sec. | Dionysus |
Vent | After 4 Sec., afflicted foes take a burst of damage. Timer resets if re-applied. | 4 Sec. | Hephaestus |
Hitch | Afflicted foes take 30% of damage dealt to other afflicted foes. | 8 Sec. | Hera |
Scorch | Afflicted foes take 80 damage accrued from this every 1 Sec. | 1 Sec./80 Scorch | Hestia |
Slip | Afflicted foes take more damage and are knocked farther away. | 3 Sec. | Poseidon |
Morph | Afflicted foes turn into harmless critters. | 4 Sec. | Twilight Curse |
Blitz | After taking 120 damage, afflicted foes get struck by lightning. | 3 Sec. | Zeus |
Punished[]
With the Origination Arcana Card active, an enemy is Punished and takes additional damage while inflicted with 2 or more different Status Curses. Enemies that are Punished have the icon (} next to their health bar.
Blessing of Strife[]
The "Blessing" of Strife is a debuff inflicted by Eris upon entering the first area of a region along the Underworld route. It causes Melinoë to take +20% increased damage, and this penalty increases by an additional +5% for each subsequent encounter cleared. The debuff persists throughout the night and can only be removed by either completing or failing the current night.
The "Blessing" of Strife can only occur during the first 10 nights of gameplay. It is avoidable, as Eris will not appear if both of the following conditions are met before entering the first area of a region:
Charmed[]
Charmed is a status effect inflicted by Aphrodite's Duo Boon Ecstatic Obsession. Enemies affected by Charmed will attack other enemies and deal no damage to Melinoë while under the effect. Despite originating from an Olympian god, Charmed is not considered an applicable Status Curse for triggering Origination.
Charmed is automatically applied to valid enemies and persists until only one enemy remains in the encounter. Once only a single enemy is present, Charmed can no longer be applied.
Charmed does not affect any Guardians or Wardens, including their Shadow Servant(s).
Chthonic Fate[]
Chthonic Fate is a unique debuff that first appears when Melinoë reaches the surface for the first time. It deals 1 self-damage every 5 seconds, with the damage amount increasing over time. Damage inflicted by Chthonic Fate does not trigger any
Death Defiance effects, effectively making surface runs impossible while the debuff is active.
To permanently remove Chthonic Fate, the Unraveling a Fateful Bond Incantation must be performed at the Cauldron.
Stun[]
Stun interrupts Melinoë's actions and prevents her from moving or attacking for a certain duration. The effect is represented by a star rapidly orbiting around her head.
Sources of Stun and Stun-like effects include:
- Certain enemy abilities
- Traps and other environmental obstacles
- Water spouts in Oceanus
- Thorn bushes in the Fields of Mourning
- Chaos's Paralyzing Curse
Many Stuns also inflict Knockback.