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HadesHades II


Status Effects are conditions which affect enemies or Melinoë. These often debilitate enemies in some various way (debuffs), but can also provide positive benefits (buffs), in particular to Melinoë.

Buffs[]

Increased Damage[]

Increased Damage is gained through Arcana Cards. Boons, Daedalus Hammer upgrades, keepsakes, blessings offered by characters in mid-biome encounters, and some aspects of Weapons. Temporary buffs are generally expressed with an effect visible on Melinoë.

Each buff can affect different types of damage sources which each have different base damages. Damage sources include:

  • Attack
  • Ω Attack
  • Special
  • Ω Special
  • Cast
  • Ω Cast
  • Dash-Strike
  • Sprint
  • Status Curses
  • Other Boons

Many upgrades, aspects, and boons affect standard Attacks/Specials/Casts independently from their Omega (Ω) counterparts.

More detail about damage calculation can be found here: Damage Calculation.

Reduced Damage[]

Reduced Damage affects the damage dealt by enemies. It can be gained from the following sources:

  • Aphrodite
    • Many of Aphrodite's boons inflict Weak, which reduces outgoing damage from enemies by 30-46%
    • Island Getaway (duo boon with Poseidon): permanently reduces incoming damage by 15%
  • Demeter
    • Frosty Veneer: While you have at least 6 Water, you cannot take more than 20 damage per hit.
  • Hephaestus
    • Tough Gain: Reduces incoming damage by -1/-2/-3/-4 per hit
      (Can be increased further with Pom Slice upgrades)
  • Hera
    • Brave Face: Automatically use Magick to resist up to 50% of any damage
  • Selene
    • Steadfastness: When your Hex is not ready, take 5% less damage. (Requires Phase Shift Hex)
    • Selflessness: Your raised servants take 20% of any damage you would have otherwise taken. (Requires Night Bloom Hex)
    • Bearing: During your Hex, you take 10% less damage. (Requires Lunar Ray Hex)
  • Keepsakes
  • Well of Charon
    • Python Scales: -10% incoming damage (lasts 8 Encounters)
    • Breath of Eros: When next you would take damage, receive Health in that amount instead. Expires after 1 Hit(s).

Trap damage is unaffected.

Reduced damage is multiplicative; therefore, it's impossible to have 100% damage reduction. Details about about calculation can be found here: Damage Calculation.

Armor[]

Armor hp
Not to be confused by the Armor that Elite enemies can get.

Armor is a protective barrier that blocks a certain amount of damage before breaking.

Impervious[]

Impervious

Impervious reduces all incoming damage to zero. Most Guardians have this status effect (visible as a translucent blue shield) during certain phases of their fight. It is also available to Melinoë through certain boons, keepsakes, and Path of Stars upgrades.

  • Athena Boons
    • Defensive Posture: Grants Impervious for 2 Sec. after taking damage.
  • Hephaestus Boons
    • Mint Condition: Grants Impervious for 6/7/8/9 Sec.
  • Keepsake
    • Engraved Pin (Moros): After you fall to 0 Health, become Impervious for 10 Sec
  • Selene's Hexes & Path of Stars
    • Dark Side: Your Hex turns you into an Impervious living nightmare with her own abilities for 5 Sec. (Requires Dark Side Hex)
    • Tenacity: After using your Hex, you are Impervious for 1 Sec. (Requires Wolf Howl Hex)
    • Radiance: Your Hex makes you Impervious for 2 Sec. (Requires Moon Water Hex)
    • Eminence: After using your Hex, you are Impervious until the blast. (Requires Total Eclipse Hex)

Using a Death Defiance also briefly grants Impervious.

Dodge[]

Dodge is the ability to ignore an attack made by an enemy. Dodging an attack completely negates all damage and effects that would be caused by an attack. Dodge chance is additive (stacking), meaning it's possible to reach 100% dodge and be nigh invincible.

Dodge Chance is gained from:

Name Type Effect Source Notes

Evade Evade Evade
Plaintive Echoes Gain +50% Dodge chance, but lose 2% of this each time you Dodge. Echo

Gale
Animal Familiars While together, you have +4%/+5%/+6%/+12% Dodge chance and move speed. N/A

Hasty Retreat
Boons Gain Dodge chance and move speed that increase the more Boons you have.
  • Bonus per Boon: +0.5%/+0.75%/+1%/+1.25%
Hermes

Hot Pot
Boons You have a chance to Dodge, which is doubled against Scorch-afflicted foes.
  • Innate Dodge Chance: +4%/+5%/+6%/+7%
Hestia The doubled Dodge Chance values are: +8%/+10%/+12%/+14%

Tension
Path of Stars After using your Hex, you have +1% chance to Dodge this Encounter. Selene
  • Requires the Dark Side hex.
  • The Tension upgrade does not stack if you use Dark Side multiple times in the same encounter.

Wispy Wiles
Infusion Boons Gain a chance to Dodge for each Air you have.
  • Dodge Chance per Air Boon: +3%
Aphrodite

Word of Smaller Stature
Fortunes of Circe Shrink in size, so that you move +15% faster and have +15% chance to Dodge. Circe

Increased Move Speed[]

Increased Movement Speed affects how quickly Melinoë moves and/or Sprints, and is signified by a movement trailing effect behind her. Movement Speed bonuses are multiplicative.

Movement Speed is gained from:

Name Type Effect Source Notes

Alacrity
Path of Stars During your Hex, you move and strike 30% faster. Selene Requires the Phase Shift hex.

Blinding Rush
Boons Your Sprint is faster and inflicts Daze on surrounding foes.
  • Sprint Speed: +15%/+20%/+25%/+30%
Apollo

Blood Drop
Game Mechanic Grants +1% move and strike speed in this Location when touched, or soon expires. Ares Boons The Ares Boons that activate Blood Drop are:
  • Profuse Bleeding
  • Visceral Impact

Celerity
Blessing Afterward, you move and Sprint 30%/40%/50%/60% faster. Chaos

Gale
Animal Familiars While together, you have +4%/+5%/+6%/+12% Dodge chance and move speed. N/A

Ignited Ichor
Item You move +20% faster. Well of Charon This item's effect lasts for 8 Encounters.

Nitro Boost
Boons Your Sprint is 15% faster and gives you a barrier that ignores instances of damage. Hermes

Sanguinary Savor
Boons Each Blood Drop has improved potency and if drawn to you automatically.
  • Bonus Move & Strike Speed: +100%
Ares

The Swift Runner
Arcana Cards Your Sprint is 5%/7%/10%/13% faster and lets you pass right through most dangers in your way. Altar of Ashes

Urgency
Path of Stars After you use your Hex, you move +5% faster this Encounter. Selene Requires the Wolf Howl hex.

Word of Smaller Stature
Fortunes of Circe Shrink in size, so that you move +15% faster and have +15% chance to Dodge. Circe

Barrier[]

Shielded enemy

Barrier protecting an enemy

Barrier is a stacking status effect that prevents a number of incoming damage instances. Each stack absorbs one hit, nullifying all damage from that hit regardless of its strength or type.

Enemies may gain Barrier from several sources:

Enemies affected by Barrier display a blue health bar, with each stack represented by a Barrier blue shield icon.

When Melinoë acquires Barrier, a faceted bubble shimmers around her. Sources of Barrier for Melinoë include:

  • Demeter: Snow Queen: Grants 1 stack of Barrier after each encounter
  • Hermes: Nitro Boost: Grants 1/2/3/4 Barrier stacks at the start of each encounter
  • Arcana: VI – The Lovers: Grants 1/2/3/4 Barrier stacks at the beginning of each Guardian encounter

Block[]

Block prevents incoming damage from one or multiple sides for a certain duration.

Unlike Shielded, Block has no limit to the number of attacks nullified and will expire whether or not its user is struck; and unlike Impervious, Block leaves its user vulnerable on at least one side.

A type of Block is available to Melinoë via the Aspect of Artemis on the Sister Blades, and the Special on the Moonstone Axe.

Certain enemies, such as Satyr Hoplites and Shellbacks, use Block.

Debuffs[]

Status Curses[]

Status Curses are a variety of temporary effects inflicted under certain circumstances. Each God (with the exception of Chaos, Hades and Hermes) has at least one boon capable of inflicting a Status Curse. Melinoë cannot be inflicted with Status Curses herself.

Name Description Duration Source
Weak Afflicted foes deal at least 30% less damage. 4 Sec. Aphrodite
Daze Afflicted foes have 20% chance to deal no damage. 9 Sec. Apollo
Wounds Your strike has +50 Power when inflicting this. Can be re-applied after 3 Sec. Instant Ares
Marked Afflicted foes have +30% chance to take Critical damage. 6 Sec. Artemis
Raki
Freeze Afflicted foes are stopped for 2 Sec. Can be reapplied after 10 Sec. 2 Sec. Demeter
Gust Afflicted foes are 20% slower and their ranged shots 60% slower. 3 Sec.
Hangover Afflicted foes take damage continuously. Lasts for 4 Sec. 4 Sec. Dionysus
Vent After 4 Sec., afflicted foes take a burst of damage. Timer resets if re-applied. 4 Sec. Hephaestus
Hitch Afflicted foes take 30% of damage dealt to other afflicted foes. 8 Sec. Hera
Scorch Afflicted foes take 80 damage accrued from this every 1 Sec. 1 Sec./80 Scorch Hestia
Slip Afflicted foes take more damage and are knocked farther away. 3 Sec. Poseidon
Morph Afflicted foes turn into harmless critters. 4 Sec. Twilight Curse
Blitz After taking 120 damage, afflicted foes get struck by lightning. 3 Sec. Zeus

Punished[]

With the Origination Arcana Card active, an enemy is Punished and takes additional damage while inflicted with 2 or more different Status Curses. Enemies that are Punished have the icon (} next to their health bar.

Blessing of Strife[]

The "Blessing" of Strife is a debuff inflicted by Eris upon entering the first area of a region along the Underworld route. It causes Melinoë to take +20% increased damage, and this penalty increases by an additional +5% for each subsequent encounter cleared. The debuff persists throughout the night and can only be removed by either completing or failing the current night.

The "Blessing" of Strife can only occur during the first 10 nights of gameplay. It is avoidable, as Eris will not appear if both of the following conditions are met before entering the first area of a region:

  • Melinoë has exactly or less than 50% Health (current health)
  • Melinoë has no active Death Defiance Death Defiance effects

Charmed[]

Charmed is a status effect inflicted by Aphrodite's Duo Boon Ecstatic Obsession. Enemies affected by Charmed will attack other enemies and deal no damage to Melinoë while under the effect. Despite originating from an Olympian god, Charmed is not considered an applicable Status Curse for triggering Origination.

Charmed is automatically applied to valid enemies and persists until only one enemy remains in the encounter. Once only a single enemy is present, Charmed can no longer be applied.

Charmed does not affect any Guardians or Wardens, including their Shadow Servant(s).

Chthonic Fate[]

Chthonic Fate is a unique debuff that first appears when Melinoë reaches the surface for the first time. It deals 1 Health self-damage every 5 seconds, with the damage amount increasing over time. Damage inflicted by Chthonic Fate does not trigger any Death Defiance Death Defiance effects, effectively making surface runs impossible while the debuff is active.

To permanently remove Chthonic Fate, the Unraveling a Fateful Bond Incantation must be performed at the Cauldron.

Stun[]

Stun interrupts Melinoë's actions and prevents her from moving or attacking for a certain duration. The effect is represented by a star rapidly orbiting around her head.

Sources of Stun and Stun-like effects include:

  • Certain enemy abilities
    • Jetty: Sends out a sonic wave that stuns several times in quick succession
    • Tempus: On death, explodes into a time bubble that stops both enemies and allies
    • Chronos: Summons both large and small time bubbles that stops both enemies and allies
  • Traps and other environmental obstacles
  • Chaos's Paralyzing Curse

Many Stuns also inflict Knockback.

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