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|Combat Style||Aerial Stomp|
|Health||420 (500 if armored)|
Skull-Crushers are the heads of Cyclopes'. They will launch into the air and attempt to crush the skull of their enemies.
A shadow will appear where they will fall. The AOE is deceptively large so two dashes are recommended for those looking to ensure safety.
Skull-Crushers almost never attack without first being baited out, if you simply keep moving they can sometimes be convinced never to land. This is useful for dealing with other onscreen enemies, but can make killing them deceptively difficult. Without armor they can be stunlocked while on the ground like other enemies.
A singular armored Skull-Crusher (previously an endlessly respawning non-armored Skull-Crusher) accompanies the Megagorgon as the Asphodel mini-boss. In that encounter, the Skull-Crusher provides the brunt of the damage while the Megagorgon assists with petrifying missiles.