Hades Wiki

This article is a stub. You can help Hades Wiki by expanding it.

CodexPortrait BiomeThessaly

The Rift of Thessaly is a region on Melinoë's travel to Mount Olympus. The rift was created by Poseidon when he flooded the land to prevent the armies of Chronos from reaching Olympus. Unfortunately, this only helped Chronos as his armies could now use the rift to travel faster to their destination. With their armada of Undead warships, the forces of Chronos sail to reinforce the siege of Mount Olympus.

The following region is Mount Olympus.

Book of Shadows Entry[]

'The witches of Thessaly had better learn to swim, given what Poseidon has done to the region. This water channel cuts straight from Ephyra to the base of Mount Olympus. Convenient for a naval assault, but also convenient for you.'

Description, Society and Culture[]

  • The Rift of Thessaly is a flooded battleground in Hades II, created when Poseidon submerged the land to block Chronos' armies from reaching Mount Olympus. Ironically, this backfired, as Chronos' forces now use the undead warships in the Rift to travel faster.
  • The Rift was once part of Thessaly, a region known for its witches and mystics, but now it is a chaotic war zone. The waters are filled with hostile forces, including Charybdis and the Yargonaut, making it one of the most dangerous locations in Melinoë's journey.
  • Despite the destruction, the Rift still holds powerful allies. Circe, the enchantress, offers magical enhancements, while Icarus provides experimental inventions to aid Melinoë. The region's culture reflects its dual nature—a place of ancient magic and modern warfare, where survival depends on strategy and strength.

Friendly Encounters[]

Name Offers Challenge

Charon
Charon's Shop None

Circe
Changes & Fortunes None

Heracles
Gold Gold per marked enemy killed in his challenge. Blood Shall Spill
Kill all enemies in the chamber.

Icarus
Latest Inventions None

Enemies[]

These are all the enemies that can be encountered in any other Rift of Thessaly chamber. These enemies can also appear as Elites, giving them armor and upgraded attacks.

Regular[]

Name Attacks & Abilities Elite

Anchor
Strikes the ground with one of the anchor's hooks, creating a lingering AOE. Damage repeats when they yank the weapon from the ground. Each strike creates two damaging circles with some area of overlap.

Blasket
  • Fires a projectile in a straight line.
  • Fires three groups of triple projectiles in a prong-shaped pattern.
Rapid-fires three groups of seven projectiles in a prong-shaped pattern.

Boozer
  • Short-range stab.
  • Lurches forward a medium distance, slashing their sword in an arc in front of them.
?

Droplet
  • Lunging bite.
  • Teleports.
?

Harpy Talon
  • Swoops, slashing a path in front of them and striking multiple times.
  • Creates a damaging circle AOE that spins across the ground.
Sends out three spinning circle AOEs.

Sea-Shambler
Swings arms in a slow but hard-hitting melee attack. ?

Seesword
  • Lunges forward, sweeping their blade in a 360 degree cut.
  • Teleports.
?

Stickler
Throws a javelin. Throws three javelins in a spread pattern.

Warden(s)[]

Name Attack

Charybdis
See: Charybdis Combat for more details.

The Yargonaut

Guardian[]

Name Attack

Eris
See: Eris, Strife Incarnate for more details.

Gallery[]