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Early Access Patch 045 - June 26, 2020

Thanks so much for the enthusiastic response to this week's Blood Price Update! Following several technical hot-fixed, this patch contains additional fixes and balance changes. Expect another patch this coming week, then we begin the final stretch of development before out v1.0 Launch later this year!

Engine & Tech[ | ]

  • We hotfixed several crashes and performance issues, and will continue to do so if additional issues arise
  • Note: If you experience any issues with graphics or performance, please check our Technical Support FAQ at discord.gg/Supergiant for possible solutions

Infernal Arms, Aspects & Abilities[ | ]

  • Adamant Rail: reduced scatter while firing
  • Shield of Chaos (Beowulf Aspect): Throw special now bounces once; slightly increased attack speed; reduced damage penalty

Boons & Blessings[ | ]

  • Strong Drink (Dionysus): no longer offered if you have not unlocked the Tartarus Fountain Chamber
  • Quick Reload (Hermes): increased power level; significantly improved scaling from rarity
  • Quick Recovery (Hermes): slightly increased power level

Daedalus Hammer Upgrades[ | ]

  • Snap Nova (Blade): now also increases the base damage of the Nova special
  • Perfect Shot (Bow) now also makes Power Shots easier to execute (the timing is more lenient)
  • Dashing Flight (Shield): no longer offered if you have Charged Flight (and vice versa)
  • Explosive Upper (Fists): increased damage
  • Concentrated Fire (Rail): increased damage
  • Hazard Bomb (Rail): removed the inability to aim your Bombard special (just be sure to get out of the way)

Foes & Encounters[ | ]

  • The Exalted: fixed an issue causing the Brightsword, Strongbow and Greatshield to deal somewhat more damage than intended; their damage is restored to what it was before the Blood Price Update
  • Doomstone: slightly reduced Armor

Level Design & Environments[ | ]

  • Improved collision at the Great Hall and Lounge intersection in the House of Hades
  • Other minor fixes and improvements to various chambers

Art & Visual FX[ | ]

  • Added icon for Fireplace, Infernal decorative item offered by the House Contractor
  • Updated visual effects for footprints in the Final Boss encounter
  • Updated look of 'Renovate' interact point in the Prince's Bedchambers
  • Updated visual effects for healing in Fountain Chambers

Music & SFX[ | ]

  • Updated attack sounds for the Wringer
  • Updated sound effect when foes are destroyed
  • Adjusted sound effect for when you use up your last Death Defiance
  • Other minor changes, fixes, and mix improvements

Voice & Narrative[ | ]

  • Updated several older voice lines
  • Minor changes and fixes to various events

Miscellaneous[ | ]

  • The Bone Hydra's neck pieces are closer together when you enter its chamber
  • Fixes text size being larger than intended talking to Shades in the House of Hades
  • Minor text changes, formatting, and fixes

Bug Fixes[ | ]

  • Fixed various crashes and performance issues reported by players
  • Fixed requirements for fulfilling War-God's Bloodlust (Fated List) (this was a hotfix since last patch)
  • Fixed incorrect icon for Greater Consecration (Daedalus - Blade)
  • Fixed a small visual issue with the Wringer phase-in animation
  • Fixed a looping sound sometimes persisting with Theseus under Extreme Measures (Pact)
  • Fixed a camera issue when encountering the Final Boss
  • Fixed Zagreus becoming stuck in the firing animation with the Spear Throw special
  • Fixed Zagreus sometimes turning backwards entering Alecto's chamber (there is no escape)
  • Other minor fixes

Quote of the Patch[ | ]

He went then in blazes, bended and striding, hasting him forward. His life and body the targe well protected, for time-period shorter than wish demanded for the well-renowned leader
~ Beowulf (Anonymous;J. Lesslie Hall translation)

Note: You should see v0.31726 in-game once you have the update.


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