Early Access Patch 040: The NIGHTY NIGHT Update - March 10, 2020
This Major Update opens up even more ways to battle out of hell, with a powerful new weapon, new weapon Aspects, and lots more story to sink your teeth into! As always, we will be closely monitoring feedback and are planning on at least a couple of follow-up patches. Thank you very much for playing!
Highlights[ | ]
- Malphon, the Twin Fists: pummel your foes into the ground with this furious close-quarters weapon
- Mirror of Night Rework: now with twice the Talents, inviting more choices to fit your playstyle
- Aspect of Arthur: wield the might of Holy Excalibur with this legendary Aspect of the Stygian Blade
- Improved Visual Effects: we've made frenetic combat easier to parse without compromising the oomph
- New Pact of Punishment Conditions: see if you can survive Benefits Package and Routine Inspection
- Administrative Chamber: access your Permanent Record beyond a mysterious locked door in the House
- New House of Hades Events: the god of the dead's residence is livelier than ever
- Expanded Story: hours of added narrative featuring Nyx, Chaos, Artemis, Zeus, and more
Infernal Arms, Aspects, & Abilities[ | ]
- Twin Fists: new! Unlock earlier weapons to reveal this (once you return from an escape attempt)
- Twin Fists (Zagreus Aspect): new! Gain attack speed and dodge chance
- Twin Fists (Talos Aspect): new! Drag foes to you with the power of the Magnetic Cutter
- Twin Fists (Demeter Aspect): new! Obliterate foes with the power of the Giga Cutter
- Stygian Blade (Arthur Aspect): new! Seek Nyx to learn more (unlock Guan Yu and Blade aspects first)
- Eternal Spear (Guan Yu Aspect): Spin attack now bounces off obstacles rather than passing through
- Adamant Rail: increased accuracy; now the sixth weapon to be unlocked, after the Twin Fists
- Added one more frame of invulnerability to the Dash (you now are fully invulnerable until you can move)
Boons & Blessings[ | ]
- Reduced base offering rate of Legendary and Duo Boons; a new Mirror Talent lets you boost this
- Huge Catch (Poseidon): new! Increases chance of finding fishing points
- Holy Shield (Athena): fixed Evergreen Acorn (Eurydice) activating at the same time when you are hit
- True Shot (Artemis): reduced damage scaling from improved rarity
- Unhealthy Fixation (Aphrodite): can now be offered if you have Broken Resolve; fixed issues where Charmed damage bonus did not expire
- Battle Rage (Ares): expires after first hit from Aspect of Zeus Throw special; no longer expires when recalling the Spear's Throw special
- Urge to Kill (Ares): improved scaling from Poms
- Snow Burst (Demeter): now correctly fires at your position while loading ammo using Aspect of Hera; no longer hits through obstacles
- Mistral Dash (Demeter): increased damage
- Atrophic (Chaos): fixed issues causing incorrect adjustments to Life Total
- Roiling (Chaos): duration no longer reduced by Boss encounters (since it does not affect those encounters)
- Auto Reload (Hermes): new! Regenerate Bloodstones faster (if you have a certain Mirror talent)
- Bad News (Hermes): new! Deal bonus Cast damage to foes without Cast ammo in them (if you have a certain Mirror talent)
- Greater Recall (Hermes): now requires first having one of Hermes' Cast-affecting Boons
- Flurry Shot (Hermes): reduced power scaling from improved rarity
- Quick Reload (Hermes): increased power scaling at Heroic rarity
Daedalus Hammer Upgrades[ | ]
- Double Nova (Blade): reduced penalty to damage radius
- Cursed Slash (Blade): reduced penalty to Life Total
- Charged Volley (Bow): increased minimum range; no longer offered while using Aspect of Chiron
- Relentless Barrage (Bow): fixed an issue where it sometimes stopped working with Aspect of Chiron
- Chain Shot (Bow): shots no longer bounce off of invisible Chamber boundaries
- Minotaur Rush (Shield): increased Bull Rush Power Shot damage
- Charged Shot (Shield): increased minimum range
- Explosive Return (Shield): slightly reduced damage
- Exploding Launcher (Rail): slightly reduced damage
- Cluster Bomb (Rail): adjusted firing pattern
- Hazard Bomb (Rail): now fires on press (rather than on release); fixed interaction with Inescapable Blast
- Spread Fire (Rail): reworked; now fires as a single, powerful blast
- Long Knuckle (Fist): new! Attacks have improved range and damage
- Rolling Knuckle (Fist): new! Attack combo ends in a powerful hook punch
- Concentrated Knuckle (Fist): new! Successive attacks against the same foe deal more damage
- Breaching Cross (Fist): new! Your Dash-Strike pierces foes and deals bonus damage to Armor
- Explosive Upper (Fist): new! Your Dash-Special (unique to Twin Fists) deals bonus area damage
- Rush Kick (Fist): new! Dash toward foes with a powerful kick
- Flying Cutter (Fist): new! Hold Special for a stronger, longer range strike
- Draining Cutter (Fist): new! Slay foes with your Cutter special to restore some Life
- Quake Cutter (Fist): new! Deal area damage while landing from your Cutter special
Foes & Encounters[ | ]
- 'Trial of the Gods': updated many effects from spurned gods; no longer occur in smaller chambers
- Thanatos: reduced appearance rate in Tartarus; removed Flame Wheels from appearing in these fights
- Larger chambers in Asphodel now only appear later in the region
- Bone Hydra: a wider variety of heads can appear (note that no new types have been added)
- Exalted Longspear: attack visual more closely matches its hit box
- Splitter: updated pattern of split-firing projectiles (it should look better)
- The Minotaur: updated spin attack, specific to the effect of Extreme Measures (Pact)
- Theseus: can no longer invoke Demeter's aid before you have met her
- Crawler: Elite variant no longer appears, although...
- ...added a terrifying new mini-boss encounter to the Temple of Styx...
Mirror of Night[ | ]
- Reworked! More choices, improved usability, reduced total Darkness cost; in more detail:
- Added a new flip-side Talent for each Talent! Only one Talent per pair can be active at a time
- Removed ability to subtract ranks in a given talent; added a full Darkness refund option
- Talents are no longer all visible at the start of the game; they are now unlocked two rows at a time
- Later Talents cost less Darkness; if you had more invested than is now required, it has been refunded. Total Darkness required to max all Talents is less than before (when there were half as many Talents)
- Fiery Presence: new! Deal more damage vs. undamaged foes
- Dark Regeneration: new! Recover health when you collect Darkness
- Stubborn Defiance: new! A single Death Defiance effect that replenishes in each Chamber
- Ruthless Reflex: new! Dash just before taking damage for bonus damage and dodge chance
- Stygian Soul: new! Your Cast ammo regenerates automatically (instead of dropping from foes)
- Golden Touch: new! Earn money between Underworld regions based on how much you have
- High Confidence: new! Deal bonus damage while your Life Total is high
- Abyssal Blood: new! Foes with Cast ammo in them move slower and deal less damage
- Family Favorite: new! Deal bonus damage for each different Olympian whose Boons you have
- Olympian Legacy: new! Improves chance of finding Duo or Legendary Boons
- Gods' Chosen: new! Improves chance of finding chambers with Boons, Hammers, or Poms
- Fated Persuasion: new! You can randomly alter Boon and Well of Charon choices offered
- Note: We have plans to do even more with the Darkness resource in future updates
Keepsakes & Items[ | ]
- Lucky Tooth (Skelly): reduced healing at higher ranks (bringing it in line with other defensive Keepsakes)
- Broken Spearpoint (Fallen Warrior): fixed issues with it not working against some Final Boss attacks
- Black Shawl (Nyx): reworked; now gives bonus damage vs. undamaged foes and while backstabbing
- Companion Mort (Thanatos): no longer blockable by shield-bearing foes
- Companion Rib (Skelly): increased resistance to wall-slam damage
- Companion Shady (Sisyphus): resource drops now affected by certain Boons; reduced money drops
- Touch of Styx (Well): new! Improves healing from Stubborn Defiance
- Touch of Styx Dark (Fallen Warrior): new! A superior version of the above
- Trove Tracker (Well): no longer offered in the Temple of Styx (Lord Hades wouldn't put troves there)
Pact of Punishment[ | ]
- Budget Cuts: cut from game; replaced with...
- Routine Inspection: new! Disables Mirror of Night talents, three at a time from the bottom
- Benefits Package: new! Gives Dire (a.k.a Armored) foes an assortment of nasty Perks:
- Shifter: teleports around from time to time
- Bruiser: extra armor
- Puller: surrounded by a field that pulls you in
- Savior: intermittently makes nearby foes briefly invulnerable
- Slugger: hits harder
- Speeder: moves and attacks faster
- Linker: links to other foes via a continuous beam that damages you
- Cloner: summons 1-Life copies of itself
- Burner: spews molten puddles
- Seeker: ranged attacks track you
- Popper: bursts into Exalted Shades that self-destruct
- The Condition previously called No Choice now is called Approval Process
Permanent Record[ | ]
- new! Added a screen summarizing each of your escape attempts; find it in the House's locked chamber
- Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates
House Contractor[ | ]
- Added items specific to certain subplots...
Fated List of Minor Prophecies[ | ]
- Whence Night and Darkness Came: new! Nyx and Chaos shall be reunited
- Musician and Muse: new! Orpheus and Eurydice shall be reunited
- The Holy King: new! The Aspect of Arthur shall reach the surface
- Slashed Benefits: new! Foes with all Benefits Package Perks shall be slain
- Denizens of the Deep: new! A variety of fish shall be caught
- Dark Reflections: new! Successful escapes shall be completed using all Mirror Talents
- End to Torment: aiding Sisyphus is more involved than before (if you haven't done this yet)
- Updated requirements to fulfill several other Prophecies (won't affect you if you've already fulfilled them)
Level Design & Environments[ | ]
- Added two new chambers to Asphodel
- It is easier to reliably dash across gaps in several Temple of Styx chambers
- Updated, clearer cover layout in the Final Boss chamber
- The lounge's kitchen area in the House of Hades is easier to get to
- You can now get into one of the locked chambers in the House of Hades...
- Other minor fixes and improvements to various chambers
Art & Visual FX[ | ]
- Updated main menu based on new Major Update
- Added new portraits and character model for Nyx
- Added new character model and animations for Hypnos
- Added new animations for Dusa
- Added some new animations for Lord Hades
- Added unique art, animation, and VFX for the Twin Fists and its Aspects
- Added unique art, animation, and VFX for the Aspect of Arthur (Blade)
- Updated the look of Olympian Boon pick-ups
- Updated the look of the House Contractor screen
- Updated the look of the Well of Charon screen
- Updated the look of the Pool of Purging screen
- Updated the look of the Fated List screen
- Updated the look of information panels (e.g. the one that says THERE IS NO ESCAPE)
- Added presentation while resetting offered choices using Fated Persuasion (Mirror)
- Added and updated some icons in the Mirror of Night and Pact of Punishment
- Added graphical icons for various new Boons, Aspects, and Upgrades
- Updated the look of one of the locked doors in the House of Hades
- Made various improvements, detailed below, that in aggregate should improve clarity during combat
- Updated on-hit visual effects (they are cleaner and now have directionality)
- Updated on-hit visual effects for rapid-fire attacks
- Updated on-hit visual effects for foes with Armor
- Updated visual effects when foes are slain
- Updated the look of damage shroud (i.e., when you get hit; this no longer reduces visibility as much)
- Updated the look of the Power Shot full-screen effect (not as jarring as before)
- Updated the look of Trap floor panels (they should be easier to spot)
- Foes' Summoning Circles now are sized relative to the foe; they have varying sound effects as well
- Minor improvements to the look of the Underworld Map between regions
- Minor improvements to Weapon Unlock presentation
- Other minor visual changes, fixes, and improvements
Menus & UI[ | ]
- Updated Mirror of Night screen and presentation based on new functionality
- Added category-specific indicators when House Contractor has new items or is sold out
- Added reminder to activate Legendary Keepsakes in certain contexts
- Added feedback when failing to power up Pierced Butterfly (Thanatos) or Lambent Plume (Hermes)
- Added ammo-regeneration indicator while using Stygian Soul (Mirror)
- Improved sorting of resources along right screen edge
- Improved feedback using Charged Throw (Spear)
- Made various improvements, detailed below, that in aggregate should improve clarity during combat
- Updated Damage Numbers presentation to reduce clutter (successive damage now ticks up a single number)
- Updated Boon Sidebar to show only relevant Boons (everything is still in the Boon Info screen)
- Updated Status Curse stack feedback on foes
- Other minor fixes, changes, and improvements
Music & SFX[ | ]
- Added new sound effects for the Twin Fists
- Added new sound effects for the Aspect of Arthur (Blade)
- Updated sound effects for the Well of Charon and Purging Pool
- Updated sound effects for the House Contractor
- Updated sound effects for some attacks from spurned Olympians
- Added and updated ambient sounds in some chambers
- Other minor changes, fixes, and mix improvements
Voice & Narrative[ | ]
- Extended Affinity Gauges for Nyx, Chaos, Artemis, and Zeus (you can give them more gifts)
- Added many narrative events (with Nyx, Chaos, Orpheus, Eurydice, Artemis, Zeus, Hades, and more)
- Added new Remembrance sequences (when Lord Hades appears at the start of some escape attempts)
- Added several new Duo Boon interactions for some pairings
- Added many new Zagreus voice lines to various contexts for additional variety
- Added more voiceover variety in the Final Boss encounter
- Added Codex entry for Malphon, the Twin Fists
- Added Codex entries for Underworld Regions (i.e., various locations)
- Added Codex entries for River Denizens (i.e., fish)
- Added Codex entries for Fables (use Legendary Keepsakes to unlock these)
- Updated Codex entry for Nyx
- Added utterly nightmarish new Flashback Sequence...
- Added yet another new Early Access Ending variant
- Minor changes to effects on Nyx voiceover
- Updated requirements and other minor changes to various narrative events
- Fixes and tuning to various contextual voice events
- Added several missing subtitles
New Settings[ | ]
- Added Master Volume setting to Settings
- Added Screen Shake toggle to Settings
Miscellaneous[ | ]
- Updated Development Roadmap to reflect our plans for our next Major Update, slated for June
- Added community-translated content in some languages (translations are ongoing for newer content)
- Added a number of new Victory Screen Commendations
- Lord Hades will sometimes judge the shades gathered in his Great Hall
- Dusa and Megaera will sometimes be gossiping in the lounge
- Hypnos will sometimes fall back asleep
- Wretched Broker now has a Limited Time Offer letting you exchange Darkness for Gemstones
- While switching auto-aim targets with the Bow and Rail, Zagreus quickly rotates instead of snapping (this is a cosmetic change with no effect on aim speed)
- Urns can now be broken as a result of some knock-away effects (not just direct attack)
- Added a visual hint when trying to exit chambers before collecting the reward
- Keepsake Screen no longer shows available Ambrosia before it can be used there
- Minor improvements to door interact presentation in the Temple of Styx
- Minor improvements to Rod of Fishing presentation
- Sisyphus now tosses items in your general direction
- Updated Credits with additional Community Contributors (Thank you for all your help!!)
- References to lava changed to magma (as is well known, magma is beneath the earth, lava is above it)
- Various text fixes, updates, and clarifications
Bug Fixes[ | ]
- Fixed lag issues using Switch Pro controllers (if you run into input issues, please report them by pressing F10)
- Fixed rare instances of foes taking wall-slam damage multiple times from a single knock-away effect
- Fixed damage effects playing after Death Defiance activation, rather than before
- Fixed Splendid Lyre sometimes not making a sound when used
- Fixed God of War (Fated List) coming from Artemis rather than Ares
- Fixed an issue where gifting Thanatos during an escape attempt made him noninteractive in the House
- Fixed being able to use exits in some Chambers while using the Rod of Fishing
- Fixed certain story events in the Prince's Bedchambers not queuing properly
- Fixed issues toggling some House Decor items from the House Contractor
- Fixed a graphical issue exiting the Temple of Styx
- Fixed a visual issue where Chill effects would tint a character's speech bubble
- Fixed a visual issue when Wave-Makers are affected by Chill effects
- Fixed weapon charge-up sounds sometimes persisting between chambers
- Many other minor fixes
Quote of the Patch[ | ]
“ | Nyx, whom the Romans called Nox, is a scarcely personified abstraction... Alone she spawned a large and generally unpleasant brood that included Moros (Doom), Thanatos (Death), Hypnos (Sleep), the Fates, and Nemesis. | „ |
~ Crowell's Handbook of Classical Mythology (E. Tripp) |
Note: You should see v0.26754 in-game once you have the update.
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