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Early Access Patch 040: The NIGHTY NIGHT Update - March 10, 2020

This Major Update opens up even more ways to battle out of hell, with a powerful new weapon, new weapon Aspects, and lots more story to sink your teeth into! As always, we will be closely monitoring feedback and are planning on at least a couple of follow-up patches. Thank you very much for playing!

Highlights[ | ]

  • Malphon, the Twin Fists: pummel your foes into the ground with this furious close-quarters weapon
  • Mirror of Night Rework: now with twice the Talents, inviting more choices to fit your playstyle
  • Aspect of Arthur: wield the might of Holy Excalibur with this legendary Aspect of the Stygian Blade
  • Improved Visual Effects: we've made frenetic combat easier to parse without compromising the oomph
  • New Pact of Punishment Conditions: see if you can survive Benefits Package and Routine Inspection
  • Administrative Chamber: access your Permanent Record beyond a mysterious locked door in the House
  • New House of Hades Events: the god of the dead's residence is livelier than ever
  • Expanded Story: hours of added narrative featuring Nyx, Chaos, Artemis, Zeus, and more


Infernal Arms, Aspects, & Abilities[ | ]

  • Twin Fists: new! Unlock earlier weapons to reveal this (once you return from an escape attempt)
  • Twin Fists (Zagreus Aspect): new! Gain attack speed and dodge chance
  • Twin Fists (Talos Aspect): new! Drag foes to you with the power of the Magnetic Cutter
  • Twin Fists (Demeter Aspect): new! Obliterate foes with the power of the Giga Cutter
  • Stygian Blade (Arthur Aspect): new! Seek Nyx to learn more (unlock Guan Yu and Blade aspects first)
  • Eternal Spear (Guan Yu Aspect): Spin attack now bounces off obstacles rather than passing through
  • Adamant Rail: increased accuracy; now the sixth weapon to be unlocked, after the Twin Fists
  • Added one more frame of invulnerability to the Dash (you now are fully invulnerable until you can move)


Boons & Blessings[ | ]

  • Reduced base offering rate of Legendary and Duo Boons; a new Mirror Talent lets you boost this
  • Huge Catch (Poseidon): new! Increases chance of finding fishing points
  • Holy Shield (Athena): fixed Evergreen Acorn (Eurydice) activating at the same time when you are hit
  • True Shot (Artemis): reduced damage scaling from improved rarity
  • Unhealthy Fixation (Aphrodite): can now be offered if you have Broken Resolve; fixed issues where Charmed damage bonus did not expire
  • Battle Rage (Ares): expires after first hit from Aspect of Zeus Throw special; no longer expires when recalling the Spear's Throw special
  • Urge to Kill (Ares): improved scaling from Poms
  • Snow Burst (Demeter): now correctly fires at your position while loading ammo using Aspect of Hera; no longer hits through obstacles
  • Mistral Dash (Demeter): increased damage
  • Atrophic (Chaos): fixed issues causing incorrect adjustments to Life Total
  • Roiling (Chaos): duration no longer reduced by Boss encounters (since it does not affect those encounters)
  • Auto Reload (Hermes): new! Regenerate Bloodstones faster (if you have a certain Mirror talent)
  • Bad News (Hermes): new! Deal bonus Cast damage to foes without Cast ammo in them (if you have a certain Mirror talent)
  • Greater Recall (Hermes): now requires first having one of Hermes' Cast-affecting Boons
  • Flurry Shot (Hermes): reduced power scaling from improved rarity
  • Quick Reload (Hermes): increased power scaling at Heroic rarity


Daedalus Hammer Upgrades[ | ]

  • Double Nova (Blade): reduced penalty to damage radius
  • Cursed Slash (Blade): reduced penalty to Life Total
  • Charged Volley (Bow): increased minimum range; no longer offered while using Aspect of Chiron
  • Relentless Barrage (Bow): fixed an issue where it sometimes stopped working with Aspect of Chiron
  • Chain Shot (Bow): shots no longer bounce off of invisible Chamber boundaries
  • Minotaur Rush (Shield): increased Bull Rush Power Shot damage
  • Charged Shot (Shield): increased minimum range
  • Explosive Return (Shield): slightly reduced damage
  • Exploding Launcher (Rail): slightly reduced damage
  • Cluster Bomb (Rail): adjusted firing pattern
  • Hazard Bomb (Rail): now fires on press (rather than on release); fixed interaction with Inescapable Blast
  • Spread Fire (Rail): reworked; now fires as a single, powerful blast
  • Long Knuckle (Fist): new! Attacks have improved range and damage
  • Rolling Knuckle (Fist): new! Attack combo ends in a powerful hook punch
  • Concentrated Knuckle (Fist): new! Successive attacks against the same foe deal more damage
  • Breaching Cross (Fist): new! Your Dash-Strike pierces foes and deals bonus damage to Armor
  • Explosive Upper (Fist): new! Your Dash-Special (unique to Twin Fists) deals bonus area damage
  • Rush Kick (Fist): new! Dash toward foes with a powerful kick
  • Flying Cutter (Fist): new! Hold Special for a stronger, longer range strike
  • Draining Cutter (Fist): new! Slay foes with your Cutter special to restore some Life
  • Quake Cutter (Fist): new! Deal area damage while landing from your Cutter special


Foes & Encounters[ | ]

  • 'Trial of the Gods': updated many effects from spurned gods; no longer occur in smaller chambers
  • Thanatos: reduced appearance rate in Tartarus; removed Flame Wheels from appearing in these fights
  • Larger chambers in Asphodel now only appear later in the region
  • Bone Hydra: a wider variety of heads can appear (note that no new types have been added)
  • Exalted Longspear: attack visual more closely matches its hit box
  • Splitter: updated pattern of split-firing projectiles (it should look better)
  • The Minotaur: updated spin attack, specific to the effect of Extreme Measures (Pact)
  • Theseus: can no longer invoke Demeter's aid before you have met her
  • Crawler: Elite variant no longer appears, although...
  • ...added a terrifying new mini-boss encounter to the Temple of Styx...


Mirror of Night[ | ]

  • Reworked! More choices, improved usability, reduced total Darkness cost; in more detail:
  • Added a new flip-side Talent for each Talent! Only one Talent per pair can be active at a time
  • Removed ability to subtract ranks in a given talent; added a full Darkness refund option
  • Talents are no longer all visible at the start of the game; they are now unlocked two rows at a time
  • Later Talents cost less Darkness; if you had more invested than is now required, it has been refunded. Total Darkness required to max all Talents is less than before (when there were half as many Talents)
  • Fiery Presence: new! Deal more damage vs. undamaged foes
  • Dark Regeneration: new! Recover health when you collect Darkness
  • Stubborn Defiance: new! A single Death Defiance effect that replenishes in each Chamber
  • Ruthless Reflex: new! Dash just before taking damage for bonus damage and dodge chance
  • Stygian Soul: new! Your Cast ammo regenerates automatically (instead of dropping from foes)
  • Golden Touch: new! Earn money between Underworld regions based on how much you have
  • High Confidence: new! Deal bonus damage while your Life Total is high
  • Abyssal Blood: new! Foes with Cast ammo in them move slower and deal less damage
  • Family Favorite: new! Deal bonus damage for each different Olympian whose Boons you have
  • Olympian Legacy: new! Improves chance of finding Duo or Legendary Boons
  • Gods' Chosen: new! Improves chance of finding chambers with Boons, Hammers, or Poms
  • Fated Persuasion: new! You can randomly alter Boon and Well of Charon choices offered
  • Note: We have plans to do even more with the Darkness resource in future updates


Keepsakes & Items[ | ]

  • Lucky Tooth (Skelly): reduced healing at higher ranks (bringing it in line with other defensive Keepsakes)
  • Broken Spearpoint (Fallen Warrior): fixed issues with it not working against some Final Boss attacks
  • Black Shawl (Nyx): reworked; now gives bonus damage vs. undamaged foes and while backstabbing
  • Companion Mort (Thanatos): no longer blockable by shield-bearing foes
  • Companion Rib (Skelly): increased resistance to wall-slam damage
  • Companion Shady (Sisyphus): resource drops now affected by certain Boons; reduced money drops
  • Touch of Styx (Well): new! Improves healing from Stubborn Defiance
  • Touch of Styx Dark (Fallen Warrior): new! A superior version of the above
  • Trove Tracker (Well): no longer offered in the Temple of Styx (Lord Hades wouldn't put troves there)


Pact of Punishment[ | ]

  • Budget Cuts: cut from game; replaced with...
  • Routine Inspection: new! Disables Mirror of Night talents, three at a time from the bottom
  • Benefits Package: new! Gives Dire (a.k.a Armored) foes an assortment of nasty Perks:
  • Shifter: teleports around from time to time
  • Bruiser: extra armor
  • Puller: surrounded by a field that pulls you in
  • Savior: intermittently makes nearby foes briefly invulnerable
  • Slugger: hits harder
  • Speeder: moves and attacks faster
  • Linker: links to other foes via a continuous beam that damages you
  • Cloner: summons 1-Life copies of itself
  • Burner: spews molten puddles
  • Seeker: ranged attacks track you
  • Popper: bursts into Exalted Shades that self-destruct
  • The Condition previously called No Choice now is called Approval Process

Permanent Record[ | ]

  • new! Added a screen summarizing each of your escape attempts; find it in the House's locked chamber
  • Note: This is a first-pass version of this screen, which we expect to continue improving in subsequent Major Updates


House Contractor[ | ]

  • Added items specific to certain subplots...


Fated List of Minor Prophecies[ | ]

  • Whence Night and Darkness Came: new! Nyx and Chaos shall be reunited
  • Musician and Muse: new! Orpheus and Eurydice shall be reunited
  • The Holy King: new! The Aspect of Arthur shall reach the surface
  • Slashed Benefits: new! Foes with all Benefits Package Perks shall be slain
  • Denizens of the Deep: new! A variety of fish shall be caught
  • Dark Reflections: new! Successful escapes shall be completed using all Mirror Talents
  • End to Torment: aiding Sisyphus is more involved than before (if you haven't done this yet)
  • Updated requirements to fulfill several other Prophecies (won't affect you if you've already fulfilled them)

Level Design & Environments[ | ]

  • Added two new chambers to Asphodel
  • It is easier to reliably dash across gaps in several Temple of Styx chambers
  • Updated, clearer cover layout in the Final Boss chamber
  • The lounge's kitchen area in the House of Hades is easier to get to
  • You can now get into one of the locked chambers in the House of Hades...
  • Other minor fixes and improvements to various chambers


Art & Visual FX[ | ]

  • Updated main menu based on new Major Update
  • Added new portraits and character model for Nyx
  • Added new character model and animations for Hypnos
  • Added new animations for Dusa
  • Added some new animations for Lord Hades
  • Added unique art, animation, and VFX for the Twin Fists and its Aspects
  • Added unique art, animation, and VFX for the Aspect of Arthur (Blade)
  • Updated the look of Olympian Boon pick-ups
  • Updated the look of the House Contractor screen
  • Updated the look of the Well of Charon screen
  • Updated the look of the Pool of Purging screen
  • Updated the look of the Fated List screen
  • Updated the look of information panels (e.g. the one that says THERE IS NO ESCAPE)
  • Added presentation while resetting offered choices using Fated Persuasion (Mirror)
  • Added and updated some icons in the Mirror of Night and Pact of Punishment
  • Added graphical icons for various new Boons, Aspects, and Upgrades
  • Updated the look of one of the locked doors in the House of Hades
  • Made various improvements, detailed below, that in aggregate should improve clarity during combat
  • Updated on-hit visual effects (they are cleaner and now have directionality)
  • Updated on-hit visual effects for rapid-fire attacks
  • Updated on-hit visual effects for foes with Armor
  • Updated visual effects when foes are slain
  • Updated the look of damage shroud (i.e., when you get hit; this no longer reduces visibility as much)
  • Updated the look of the Power Shot full-screen effect (not as jarring as before)
  • Updated the look of Trap floor panels (they should be easier to spot)
  • Foes' Summoning Circles now are sized relative to the foe; they have varying sound effects as well
  • Minor improvements to the look of the Underworld Map between regions
  • Minor improvements to Weapon Unlock presentation
  • Other minor visual changes, fixes, and improvements


Menus & UI[ | ]

  • Updated Mirror of Night screen and presentation based on new functionality
  • Added category-specific indicators when House Contractor has new items or is sold out
  • Added reminder to activate Legendary Keepsakes in certain contexts
  • Added feedback when failing to power up Pierced Butterfly (Thanatos) or Lambent Plume (Hermes)
  • Added ammo-regeneration indicator while using Stygian Soul (Mirror)
  • Improved sorting of resources along right screen edge
  • Improved feedback using Charged Throw (Spear)
  • Made various improvements, detailed below, that in aggregate should improve clarity during combat
  • Updated Damage Numbers presentation to reduce clutter (successive damage now ticks up a single number)
  • Updated Boon Sidebar to show only relevant Boons (everything is still in the Boon Info screen)
  • Updated Status Curse stack feedback on foes
  • Other minor fixes, changes, and improvements


Music & SFX[ | ]

  • Added new sound effects for the Twin Fists
  • Added new sound effects for the Aspect of Arthur (Blade)
  • Updated sound effects for the Well of Charon and Purging Pool
  • Updated sound effects for the House Contractor
  • Updated sound effects for some attacks from spurned Olympians
  • Added and updated ambient sounds in some chambers
  • Other minor changes, fixes, and mix improvements


Voice & Narrative[ | ]

  • Extended Affinity Gauges for Nyx, Chaos, Artemis, and Zeus (you can give them more gifts)
  • Added many narrative events (with Nyx, Chaos, Orpheus, Eurydice, Artemis, Zeus, Hades, and more)
  • Added new Remembrance sequences (when Lord Hades appears at the start of some escape attempts)
  • Added several new Duo Boon interactions for some pairings
  • Added many new Zagreus voice lines to various contexts for additional variety
  • Added more voiceover variety in the Final Boss encounter
  • Added Codex entry for Malphon, the Twin Fists
  • Added Codex entries for Underworld Regions (i.e., various locations)
  • Added Codex entries for River Denizens (i.e., fish)
  • Added Codex entries for Fables (use Legendary Keepsakes to unlock these)
  • Updated Codex entry for Nyx
  • Added utterly nightmarish new Flashback Sequence...
  • Added yet another new Early Access Ending variant
  • Minor changes to effects on Nyx voiceover
  • Updated requirements and other minor changes to various narrative events
  • Fixes and tuning to various contextual voice events
  • Added several missing subtitles


New Settings[ | ]

  • Added Master Volume setting to Settings
  • Added Screen Shake toggle to Settings


Miscellaneous[ | ]

  • Updated Development Roadmap to reflect our plans for our next Major Update, slated for June
  • Added community-translated content in some languages (translations are ongoing for newer content)
  • Added a number of new Victory Screen Commendations
  • Lord Hades will sometimes judge the shades gathered in his Great Hall
  • Dusa and Megaera will sometimes be gossiping in the lounge
  • Hypnos will sometimes fall back asleep
  • Wretched Broker now has a Limited Time Offer letting you exchange Darkness for Gemstones
  • While switching auto-aim targets with the Bow and Rail, Zagreus quickly rotates instead of snapping (this is a cosmetic change with no effect on aim speed)
  • Urns can now be broken as a result of some knock-away effects (not just direct attack)
  • Added a visual hint when trying to exit chambers before collecting the reward
  • Keepsake Screen no longer shows available Ambrosia before it can be used there
  • Minor improvements to door interact presentation in the Temple of Styx
  • Minor improvements to Rod of Fishing presentation
  • Sisyphus now tosses items in your general direction
  • Updated Credits with additional Community Contributors (Thank you for all your help!!)
  • References to lava changed to magma (as is well known, magma is beneath the earth, lava is above it)
  • Various text fixes, updates, and clarifications


Bug Fixes[ | ]

  • Fixed lag issues using Switch Pro controllers (if you run into input issues, please report them by pressing F10)
  • Fixed rare instances of foes taking wall-slam damage multiple times from a single knock-away effect
  • Fixed damage effects playing after Death Defiance activation, rather than before
  • Fixed Splendid Lyre sometimes not making a sound when used
  • Fixed God of War (Fated List) coming from Artemis rather than Ares
  • Fixed an issue where gifting Thanatos during an escape attempt made him noninteractive in the House
  • Fixed being able to use exits in some Chambers while using the Rod of Fishing
  • Fixed certain story events in the Prince's Bedchambers not queuing properly
  • Fixed issues toggling some House Decor items from the House Contractor
  • Fixed a graphical issue exiting the Temple of Styx
  • Fixed a visual issue where Chill effects would tint a character's speech bubble
  • Fixed a visual issue when Wave-Makers are affected by Chill effects
  • Fixed weapon charge-up sounds sometimes persisting between chambers
  • Many other minor fixes

Quote of the Patch[ | ]

Nyx, whom the Romans called Nox, is a scarcely personified abstraction... Alone she spawned a large and generally unpleasant brood that included Moros (Doom), Thanatos (Death), Hypnos (Sleep), the Fates, and Nemesis.
~ Crowell's Handbook of Classical Mythology (E. Tripp)

Note: You should see v0.26754 in-game once you have the update.


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