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Early Access Patch 031 - October 17, 2019

This patch ties up some loose ends in the Superstar Update as we set our sights on our next Major Update, coming in December. It'll cap off a full year of updates, and we plan to make it a big one. Until then!

Boons & Blessings[ | ]

  • Support Fire (Artemis): now upgradeable using Poms

Daedalus Hammer Upgrades[ | ]

  • Rapid Shot (Bow): you now can hold the attack command to autofire; now called Flurry Shot

Foes & Encounters[ | ]

  • Reduced how many Crawlers can appear in tougher encounters in the Temple of Styx

Level Design & Environments[ | ]

  • Minor fixes and improvements to some chambers

Art & Visual FX[ | ]

  • Visual touch-ups for the Bone Hydra
  • Additional visual touches to Asphodel chamber enter-and-exit sequence
  • Improvements to the Shield's Throw special recovery animation while using alternate Aspects
  • Updated textures for the Blade's Nemesis Aspect
  • Added passive visual effect to the Music Stand

Menus & UI[ | ]

  • Improved feedback for some states of the Pact screen

Music & SFX[ | ]

  • Added some sound effects to the Bone Hydra encounter
  • Updated some sound effects for the Weapon Aspects screen
  • Other minor additions, fixes, and improvements

Voice & Narrative[ | ]

  • Added a narrative event for Eurydice
  • Added some new Zagreus voice lines for certain Pact, Daedalus Hammer, and Bounty interactions
  • Additional minor fixes and improvements to some narrative events and contextual voice lines

Miscellaneous[ | ]

  • Recovered the missing Infernal Contract that Lord Hades is always holding in his portrait
  • Persuaded an occasional pack of Shades in the House of Hades to move away from the Music Stand
  • Unified text descriptions for Boons and upgrades with Flurry effects
  • Other minor text changes

Bug Fixes[ | ]

  • Fixed interaction between Athena's Holy Shield and Blinding Flash
  • Fixed Divine Dash (Athena) not always applying critical damage correctly
  • Fixed an issue where a Splitter's projectile attack could vanish after she was slain
  • Fixed some attack interactions with the Final Boss
  • Fixed Brimstone satellite crystals sometimes leaving orbit
  • Fixed a visual issue with Rocket Bomb (Daedaulus - Rail) and the weapon's alternate Aspects
  • Other minor fixes

Quote of the Patch[ | ]

...while Orpheus thoughtlessly looked back, all unbelieving his Eurydice restored to him and following, he lost his singing's recompense; and she had come to the verge of life only to die once more.
~ Hercules Oetaeus (Lucius Annaeus Seneca; F. Justus Miller translation)

Note: You should see v0.22135 in-game once you have the update.


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