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Early Access Patch 023 - June 13, 2019

This patch makes several fixes and balance changes based on initial feedback following the High Speed Update earlier this week. We are planning for one more patch later this week. Thank you for playing!


General Gameplay[ | ]

  • Dodge passive ability from Hermes no longer works while petrified

Weapons & Powers[ | ]

Boons & Blessings[ | ]

  • Thunder Flourish (Zeus): reduced damage
  • Slicing Shot (Ares): reduced damage at higher rarity levels
  • Black Metal (Ares): reduced effectiveness at higher rarity levels
  • Hunter's Mark (Artemis): Status Curse now clears consistently after a Critical attack
  • Hunting Blades (Artemis * Ares): reduced effectiveness
  • Greatest Reflex (Hermes): removed penalty to recovery time

Daedalus Hammer Upgrades[ | ]

  • Sniper Shot (Bow): greatly increased damage to distant foes; increased min. distance of damage bonus
  • Minotaur Rush (Shield): increased damage of Power Shot
  • Quick Spin (Spear): reduced recovery time of Spin Attack
  • Massive Spin (Spear): increased damage
  • Vicious Skewer (Spear): increased damage

Foes & Encounters[ | ]

  • 'Trial of the Gods': reduced effectiveness of foes blessed by Dionysus
  • Exalted reinforcements in the Soul Catcher mini-boss encounter are now Elites

Level Design & Environments[ | ]

Menus & UI[ | ]

  • Updated some color variants for god-specific damage numbers

Bug Fixes[ | ]

  • Fixes to some rare crashes
  • Fixed a rare progression blocker while fighting the Bone Hydra
  • Fixed an animation issue caused by dash-canceling the start of the Eternal Spear Spin Attack
  • Fixed some issues with preview text showing up incorrectly for 'Exchange' Boon choices
  • Fixed an issue where the music could transition abruptly during region text presentation
  • Fixed Boon icon for Relative Speed (Hermes)
  • Fixed a controller D-pad navigation in some contexts in the Codex
  • Fixed a timing issue with the last few seconds of Survival encounters
  • Fixed Shatter Shot (Aphrodite) sometimes causing ammo to appear out of bounds
  • Fixed Battle Rage (Ares) visual effect being visible during the boss-defeated presentation; and persisting after encounters are complete
  • Fixed an issue where Bone Hydra death animations could follow Zagreus around (spooky...)
  • Fixed an issue where some Hermes Boon effects could carry over into the House of Hades
  • Minor fixes to some narrative event requirements
  • Minor text fixes

+ Other minor fixes

Quote of the Patch[ | ]

Hail, Hermes, giver of grace, guide, and giver of good things!
~ Homeric Hymns (Anonymous; H. G. Evelyn-White translation)

Note: You should see v0.18336 in-game once you have the update.



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