Hades Wiki

Early Access Patch 022: The HIGH SPEED Update - June 11, 2019

Our fifth Major Update is here, so get ready to pick up the pace in a big way! As always, we'll be monitoring feedback and making follow-up changes for several days before switching focus to our next big update -- which will introduce the next biome after Elysium! Check our Roadmap for details.


  • Hermes: the god of swiftness arrives to give you a serious boost!
  • New Foes: beware the Soul Catcher and the Flame Wheels up in Elysium!
  • New Chambers: step inside dangerous, new Elysium environments!
  • New & Updated Boons: look for new powers from the god of war, plus many balance changes!
  • Updated 'Trial of the Gods': spurning any of the Olympians is a bigger deal!
  • New Music: fight your heart out to Thanatos' theme, 'Last Words'!

General Gameplay[]

  • Updated input buffering on basic moves (should result in a smoother feel, with fewer dropped inputs)
  • Enhanced Poms of Power found in Erebus now increase Boon level *2 (rather than changing rarity)
  • Power Shot damage bonuses now additive instead of multiplicative
  • Damage Reduction effects such as Different League (Aphrodite) now additive instead of multiplicative
  • Lava in Asphodel deals less damage to foes

Weapons & Powers[]

  • Cast: shots now bounce off when blocked by shield-bearing foes, so ammo can be retrieved
  • Stygian Blade: chop attack now can more reliably hit enemy projectiles; Nova special's blast speed lined up with visual effect (rather than hitting instantly)
  • Heart-Seeking Bow: Volley special can stagger foes
  • Adamant Rail: reduced scatter while firing

Boons & Blessings[]

  • Added Hermes, God of Swiftness, with a variety of his unique Boons
  • Re-balanced Attack, Special, and Cast damage bonuses for each Olympian
  • Reduced effect of Boons that help build up Wrath Gauge
  • Artemis no longer offers Exit Wounds and Quick Reload if your Cast is not compatible
  • Static Discharge (Zeus): increased Jolted effect damage
  • Thunder-God's Fury (Zeus): increased damage
  • Tidal Dash (Poseidon): increased damage radius; now can briefly stagger foes
  • Typhoon's Fury (Poseidon): increased damage
  • Breaking Wave (Poseidon): increased damage
  • Razor Shoals (Poseidon): increased damage
  • Ocean's Bounty (Poseidon): re-scaled bonuses from higher rarity levels
  • Sea Storm (Poseidon + Zeus): increased damage
  • Last Stand (Athena): reduced healing effect
  • Divine Protection (Athena): shield effect no longer consumed when successfully blocking attacks
  • Wave of Despair (Aphrodite): reduced area of effect
  • Shatter Shot (Aphrodite): reworked; increased range, now deals a single instance of damage per foe
  • True Shot (Artemis): can no longer be blocked by shield-bearing foes
  • Burst Shot (Artemis): now affects Cast Boons from other Olympians
  • Quick Reload (Artemis): reduced effect
  • Barbs of the Master Huntress (Artemis): can no longer be blocked by shield-bearing foes
  • Black Metal (Ares): reduced area-of-effect bonus
  • War-God's Thirst (Ares): reduced damage
  • Curse of Eternity (Ares): cut from game
  • Battle Rage (Ares): newly added!
  • Vicious Cycle (Ares): newly added!
  • Curse of Longing (Ares * Aphrodite): restored this previously-cut Boon; reduced successive damage
  • Merciful End (Ares * Athena): newly added!
  • Bad Influence (Dionysus): increased damage
  • Black Out (Dionysus): increased damage
  • After Party (Dionysus): healing effect now scales with life total; no longer upgradeable using Poms
  • Wine-God's Stupor (Dionysus): increased damage
  • Stabbing (Chaos): reduced self-damage
  • Atrophic (Chaos): now reduces health as well as life total
  • Enshrouded (Chaos): now counts down in each Chamber (not just each Encounter)

Daedalus Hammer Upgrades[]

  • Piercing effects can no longer be blocked by shield-bearing foes
  • Piercing Fire (Rail) and Explosive Fire (Rail) now mutually exclusive
  • Instant Nova (Blade): replaced with Double Nova
  • Explosive Shot (Bow): reduced charge-time penalty
  • Sudden Rush (Shield): now also removes Bull Rush knock-away effect
  • Explosive Return (Shield): reduced damage

Foes & Encounters[]

  • Added a new mini-boss encounter variant in Elysium
  • Trial of the Gods: enhanced foes blessed by spurned gods; the spurned god's Boon has reduced rarity
  • Wretched Thug: increased Elite armor
  • Wretched Witch: increased Elite armor
  • Wretched Lout: increased Elite armor
  • Skull-Crusher: attack can no longer be blocked
  • Exalted Strongbow: removed duration variance from pre-attack
  • Exalted Longspear: slightly reduced leap attack damage radius
  • Exalted Greatshield: reduced health
  • The Minotaur: starts fighting sooner once the encounter begins
  • Theseus: adjusted his Poseidon Wrath variant; increased spin attack recovery time; Chariot reinforcements reduced to one at a time; other minor timing changes

Keepsakes & Items[]

  • Lambent Plume: newly added!
  • Skull Earring: reduced active threshold
  • Kiss of Styx (Well): increased shop cost
  • Ranking up a Keepsake now refreshes its on-equip effect if it has one
  • Minor rearrangements to the ordering of Keepsakes in the Display Case

Pact of Punishment[]

  • Vicious Torment: now also increases damage from inferno-bombs from Caustic (Chaos) effects

Level Design & Environments[]

  • Added two new Elysium chambers
  • Adjusted spawn points and object positions in Asphodel 'river crossing' encounter
  • Other minor fixes and improvements to various chambers

Art & Visual FX[]

  • Updated visual effects for weapon upgrades with an explosive property
  • Updated attack animations for Heart-Seeking Bow; updated visual effects for its Power Shot
  • Updated some Bone Hydra effects and animations
  • Updated some Exalted visual effects and animations
  • Updated artwork for Theseus' thrown spear
  • Updated visual effects for Ares' Doom hitting foes
  • Updated visual effects for Invigorating Blast (Daedalus - Rail)
  • Updated main menu based on new Major Update
  • Updated animation for ambient butterflies in Elysium
  • Updated aspects of Hypnos portrait
  • Other minor changes, additions, and improvements

Menus & UI[]

  • Updated text for various Boons; clarified some Status Curse tooltips
  • Added more color variety to damage numbers (based on each god)
  • Reduced duration of region text presentation when warping to new regions
  • Improved controller D-pad navigation in some menus
  • Other minor changes and improvements

Music & SFX[]

  • 'Last Words': added new music track to Thanatos encounters
  • Added distinct sound when Infernal Troves unlock after encounters
  • Added distinct sound when Wells of Charon unlock after encounters
  • Updated sound for Wretched Pest mine-fling attack
  • Updated sound for Ares' Doom hitting foes
  • Updated sound from taking lava damage
  • Improved timing on audio chime as Wrath effects are expiring
  • Reduced how often hurt vocalizations play from boss foes
  • Other minor changes, fixes, and mix improvements

Voice & Narrative[]

  • Added narrative events with several characters
  • Added more Zagreus voice lines for various gameplay contexts
  • Added Codex entries for Hermes, Soul Catcher, and Flame Wheels
  • Updated requirements for some narrative events
  • Fixes and tuning to some contextual voice events


  • Updated Development Roadmap to reflect our plans for our next Major Update, and beyond
  • Reduced the delay before the Chamber Reward appears after the Minotaur mini-boss fight
  • Improved feedback when manually picking the Eternal Spear after the Throw special
  • Improved feedback when catching the Shield of Chaos after the Throw special
  • Renamed Titan Toppler (Athena) to Divine Dash (it no longer reduces your mobility like it used to)
  • Renamed Sick Status Curse to Poison
  • Wrath effects and other effects on Zagreus should stop more reliably after defeating bosses
  • Credits: Hermes added to Voice Cast

Bug Fixes[]

  • Fixes to some rare crashes
  • Fixed a rare progression blocker in the Prince's Bedchambers when the Pact is first revealed
  • Fixed a rare progression blocker with the Fallen Warrior
  • Fixed an issue where True Shot (Artemis) could not deal backstab damage
  • Fixed issues with some weapons not applying knock-away effects consistently
  • Fixed an issue where you could reload the Adamant Rail while using Ares' or Poseidon's Wrath
  • Fixed an issue where life total could be higher than expected after unequipping Old Spiked Collar
  • Fixed an issue where Bone Hourglass could apply to some effects unexpectedly
  • Fixed issues where some sound effects could loop indefinitely after encounters
  • Fixed an issue that could cause music not to resume in some chambers
  • Many other minor fixes

Quote of the Patch[]

Thanks to Hermes the guide, who gives all work

of our hands the grace and fame that it deserves,

no one alive can match me at household chores

~ The Odyssey (Homer; R. Fagles translation)

Note: You should see v0.18276 in-game once you have the update.