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Patch 018
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Patch 018
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Early Access Patch 018: The BEEFY Update - May 7, 2019 Our fourth Major Update has arrived, letting you rise higher into the Underworld than ever before! This one is packed, so _ A) _we hope you enjoy it! and _B) _we'll be monitoring feedback and making follow-up changes for a number of days before switching focus to our next big update. ==Highlights== * [[Elysium]]: rise up to an all-new biome of the Underworld, rife with new perils and mysteries * [[Theseus]] & the [[Minotaur]]: they await you in the afterlife of heroes... who else will you find up there? * Redesigned Dash: outmaneuver your foes like never before with this newly revised core ability * Improved UI: all-new Boon Info display lets you track an even greater number of power-ups * New Foes: confront the [[Elysium#The Exalted|Exalted]] and the [[Nemean Chariot]], among other Elysian foes * New [[Boons]]: look for new God Boons, including all-new 'Exchange' choices * New Story Events: including ~1,000 new voice lines! The most added in an update since launch ==General Gameplay== * Added the third main biome after [[Asphodel]] (good luck up there) * Boons and other power-up rewards now show up relatively more often as Chamber Reward options * You can now find and use more than one [[Daedalus Hammer]] per escape attempt * Reworked damage scaling from multiple Boons; effects are generally additive rather than multiplicative * Olympians will sometimes offer an Exchange of Boons; Exchanges always have a higher power level * Added Heroic rarity level for Boons, greater than Epic (note: used with 'Exchange' Boons) * [[Pom of Power|Poms of Power]] now yield diminishing returns when repeatedly applied to the same Boons * Infernal Troves requiring Skeleton Keys are rarer but yield greater rewards * Infernal Gates appear slightly more often ==Weapons & Powers== * Dash: redesigned for a more fluid feel * Wrath: reduced meter gain from dealing and receiving damage; meter no longer gained from pillars * [[Stygian Blade]]: slightly reduced recovery time of Nova special * [[Heart-Seeking Bow]]: standard shot now staggers foes on-hit; increased stagger duration of Power Shot; reduced recovery time of Volley special * [[Shield of Chaos]]: increased attack damage; increased knockback for Bull Rush; you are now invulnerable while using Bull Rush * [[Eternal Spear]]: reduced damage of Throw special; removed recovery time if you retrieve a thrown Spear by moving to it; slightly increased range of Spin Attack to match the visual * [[Adamant Rail]]: increased speed and reduced recovery of Bombard special; attack projectile hit box slightly increased (making it more effective against foes' projectile attacks) ==Olympian Boons== * Boons affecting your Dash are all updated based on the new properties * Status Curses: each Olympian now has their own status effect; some descriptions have been updated * Static Discharge ([[Zeus]]): newly added! * Thunder-God's Fury (Zeus): slightly increased damage and range * Freak Accident (Zeus x [[Artemis]]): newly added! * Sea-God's Rage ([[Poseidon]]): increased damage, duration, and maneuverability * Razor Shoals (Poseidon): slightly reduced damage * Blinding Flash ([[Athena]]): newly added! * Titan Toppler (Athena): no longer freezes you in place for a moment * Sure Footing (Athena): increased damage resistance * Deadly Reversal (Athena x Artemis): reduced chance of Critical damage * Hunter's Mark (Artemis): newly added! * Exit Wounds (Artemis): increased damage * Barbs of the Master Huntress (Artemis): shots pierce obstacles; increased long-range damage * Deadly Reversal (Artemis x Athena): reduced duration of guaranteed-Critical buff * Heartbreak Strike ([[Aphrodite]]): increased duration of Weak effect on this and her other Boons * Dying Lament (Aphrodite): increased radius of effect * War-God's Thirst ([[Ares]]): increased damage and added immunity to knockback effects * Positive Outlook ([[Dionysus]]): reduced damage resistance ==Daedalus Hammer Upgrades== * Empowering Nova (Blade): slightly reduced duration of Critical buff * Sudden Sunder (Blade): redesigned as Instant Nova; much faster but no longer blinks forward * Piercing Barrage (Bow): reduced armor damage (to compensate for increased rate of fire) * Explosive Shot (Bow): increased damage; increased duration of charge-up (making it slightly slower) * Defensive Aura (Shield): removed from game * Dark Barrier (Shield): removed from game * Assault Flight (Shield): removed from game * Minotaur Rush (Shield): redesigned; now gives your Bull Rush a Power Shot opportunity * Pulverizing Blow (Shield): redesigned; now hits twice * Dashing Wallop (Shield): newly added! * Explosive Return (Shield): newly added! * Armor Shredder (Shield): newly added! * Mirage Flight (Shield): returns to you faster; updated visuals * Sudden Rush (Shield): increased duration of charge-up * Vicious Skewer (Spear): reduced chance of Critical damage * Exploding Launcher (Spear): increased attack speed * Triple Bomb (Rail): reduced recovery time * Explosive Fire (Rail): newly added! * Heavy Slug (Rail): newly added! * Invigorating Blast (Rail): newly added! ==Foes & Encounters== * Beware of a variety of all-new foes and traps in Elysium * Removed Survival encounters from Asphodel * Reduced how many types of elite foes can appear in [[Thanatos]] encounters * Removed Elite Voidstones from Asphodel (look for them later on...) * Reduced enemy counts in Asphodel 'river crossing' encounter * [[Pest]]: mines thrown onto impassable terrain now harmlessly defuse instead of exploding * [[Burn-Flinger]]: death weapon should be slightly easier to avoid * [[Wave-Maker]]: slightly reduced projectile acceleration * [[Megagorgon]]: removed short-range area attack * [[Bone Hydra]]: further adjustment and improvements to attack telegraphing * [[Alecto]]: reduced attack speed while enraged ==Mirror of Night== * Greater Reflex ([[Mirror of Night|Mirror]]): max rank reduced (as part of the Dash redesign; invested Darkness will be refunded) * Privileged Status: newly added! deal greater damage by chaining godlike powers * Shadow Presence: reduced max rank ==Keepsakes & Items== * [[Keepsakes]] can now rank up during escape attempts (not just in between) * [[Broken Spearpoint]]: newly added! * Tinge of Erebus ([[Well of Charon|Well]]): reduced shop cost ==Pact of Punishment== * Updated [[Skeleton Key]] cost and ordering of options once the system is unlocked (as a result, the Pact should be able to more quickly and meaningfully enhance challenge)_ * Shared Misery makes foes spawn faster as well as in greater numbers * Tenebrous Veil now locks random choices ==Level Design & Environments== * Added Elysium chambers * Updated newer [[Tartarus]] mini-boss chamber with more walkable space * Chaos Gates now can spawn in the first chamber of Asphodel * Other minor fixes and improvements to various chambers ==Art & Visual FX== * Added new Elysium environment set * Updated main menu based on new Major Update * Updated animations for Alecto * Updated animations for [[Tisiphone]] * Updated colors of Asphodel [[Witch]]es to be distinct from those in Tartarus * Updated colors of wave-shooting Bone Hydra head to be more distinct from the others * Updated visual effects when interacting with Primordial Chaos * Added visuals effects for new Status Curses and other new Boons * Added visual effect for Second Wave (Poseidon) ==Menus & UI== * Updated and reset default Boon Info command; now toggles the screen on/off instead of requiring a press-and-hold (note: you may need to update your control mappings) * Updated Victory Screen after successfully completing an escape attempt * Improved low-health feedback on the life gauge * Added feedback when Keepsakes rank up after encounters * Added feedback when Pierced Butterfly ([[Thanatos]]) upgrades in power * Added new feedback for when you are being targeted by certain ranged attacks * Death Defiance charges granted by Athena have a special indicator * Updated Boon icon backings to show rarity color more clearly * Improved 'active Heat' feedback when using the Pact of Punishment * Improved feedback for Boons affected by Tenebrous Veil (Pact) * Improved feedback for recently ranked-up Keepsakes in the selection screen * Improvements to Well of Charon formatting * Improvements to boss life gauges * Improvements to feedback on charmed foes * Damage numbers from damage-over-time effects have distinct formatting * Updated text for various Boons and interactions * Other minor changes and improvements ==Music & SFX== * 'The King and the Bull': added new music track to Elysium * Added many new sound effects * Minor fixes and mix improvements ==Voice & Narrative== * Added narrative events with various characters * Added [[Zagreus]] voice events for various gameplay contexts * Added 'Remembrance' and Victory event variants * Added Wrath voice events for when Olympians are displeased in 'Trial of the Gods' encounters * Added Codex entries for new foes and characters * Updated requirements from some narrative events * Fixes and tuning to some contextual voice events ==Miscellaneous== * Updated Development Roadmap to reflect our plans for our next Major Update * Improvements to Aim Assist tuning using controllers * Gameplay timer now pauses while entering Chaos Gates and Infernal Gates * [[Skelly]]'s unlockables now become available after clearing Elysium (if you haven't revealed them yet) * The Pact of Punishment is now unlocked after clearing Asphodel (if you haven't unlocked it yet) * Gameplay performance optimizations for some system configurations * Added lightning effects for Scintillating Feast (Zeus x Dionysus) * The catch animation for the Shield's Throw special now plays more reliably * Reduced frequency of the hint to use Wrath * Improved D-pad scrolling in Mirror screen * Updated some non-English language strings in menus * Updated Voice Cast in Credits ==Bug Fixes== * Fixed various issues with Charm effects from Aphrodite * Fixed issues with Last Stand and Deathless Stand (Athena) not applying to all Death Defiance effects * Fixed an issue causing the Adamant Rail to have too much knockback from Tempest Strike (Poseidon) * Fixed an issue where Sea-God's Rage (Poseidon) could be earned before a specific event * Fixed an issue where Ocean's Bounty (Poseidon) did not affect rewards in Erebus * Fixed incorrect prerequisite Boons for earning Second Wave (Poseidon) * Fixed lingering visual FX issues with Razor Shoals (Poseidon) * Fixed Engulfing Vortex (Ares) not upgrading his War-God's Thirst * Fixed an issue where you could exit chambers while charging up the Shield's Bull Rush * Fixed an issue where upgrades affecting Rail ammo supply did not update the UI right away * Fixed issues where reduced healing from Grim Inevitability (Pact) did not always preview correctly * Fixed issues with the Wrath Gauge sometimes not showing correct feedback when full * Fixed issues with controller vibration occurring unintentionally in some contexts * Fixed lava damage causing a physical impact sound * Fixed a rare issue where the Codex update notification would not display when intended * Fixed an issue with Tisiphone's AI when standing in the corner during the last phase of the fight * Fixed an issue where opening the Codex near Thanatos did not always turn to the correct page * Fixed an issue where Dusa could be gifted after flying off * Many other minor fixes ==Quote of the Patch== {{Quote|...now Theseus encouraged his father and loudly boasted that he would master the Minotaur, so that he gave the pilot another sail, a white one, ordering him, if he returned with Theseus safe, to hoist the white sail, but otherwise to sail with the black one, and so indicate the affliction.|Life of Theseus (Plutarch; B. Perrin translation)}} <noinclude> {{Nav patch notes}} [[Category:Patch notes]] </noinclude>
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