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MirrorRoom

The Mirror of Night in Zagreus's room.

Within the Infinite Dark, Everything

The Mirror of Night, located in Zagreus's room, was a gift from Nyx to Zagreus to aid him in his attempts to escape the underworld. It is one of the main meta progression systems in Hades.

Reflecting at the Mirror gives Zagreus the ability to spend Darkness gathered from the Underworld to improve his own abilities. However, many of the abilities are locked at first, each requiring a varying number of Chthonic Keys to unlock. After several escape attempts, the ability to refund spent Darkness for use on other abilities is unlocked. Refunding Darkness costs one Chthonic Key and refunds all Darkness spent in the Mirror of Night.

Each ability from the Mirror has two versions, one colored red and one colored green (the green talents are not available from the start — they will be unlocked following a conversation with Nyx after collecting a minimum of 300 Darkness). Each version needs to be invested in separately. For example, spending Darkness on Shadow Presence does not upgrade Fiery Presence. Only one version of each ability can be active at a time, and they can be switched between freely while reflecting at the Mirror.

Talents[]

Ability Description Ranks Cost Ability Description Ranks Cost Unlock Cost
Shadow Presence Attack and Special gain +10% damage per rank when striking foes from behind. 5
(+50% damage)
10 / 15 / 20 / 25 / 30
(100 Darkness)
Fiery Presence Attack and Special gain +10% damage per rank when striking undamaged foes. 5
(+75% damage)
10 / 15 / 20 / 25 / 30
(100 Darkness)
Available from start
Chthonic Vitality Each rank restores 1 Health when you exit each chamber. 3
(+3 Health per chamber)
10 / 20 / 40
(70 Darkness)
Dark Regeneration Each rank makes +30% of any Darkness you collect restore your Health by that much. 2
(+60% restored)
30 / 60
(90 Darkness)
Death Defiance Each rank restores you for 50% Health 1 time when your Life Total is depleted. 3
(+3 extra chances)
30 / 500 / 1,000
(1,530 Darkness)
Stubborn Defiance This restores you to 30%Health 1 time per chamber when your Life Total is depleted. 1
(+1 extra chance per chamber)
600 Darkness
Greater Reflex Each rank lets you chain +1 Dash before briefly recovering. 1
(+1 extra dash)
50 Darkness Ruthless Reflex If you Dash just before getting hit, gain +50% damage and dodge chance for 2 Sec. 1
(+50% damage & dodge chance for 2 Sec.)
75 Darkness
Boiling Blood Each rank gives you +10% Attack & Special damage to foes with Cast Ammo in them. 5
(+50% damage)
10 / 30 / 50 / 70 / 90
(250 Darkness)
Abyssal Blood Each rank reduces foes' speed and damage by -6% while they have Cast Ammo in them. 5
(-30% speed and damage)
20 / 40 / 60 / 80 / 100
(300 Darkness)
5Chthonic Key
Infernal Soul Each rank gives you +1 Cast Ammo for your Cast. 2
(+2 Cast Ammo)
20 / 80
(100 Darkness)
Stygian Soul Your Cast Ammo regenerates, but no longer drops. Each rank makes this 1 Sec. faster. 2
(3 Sec. regeneration)
60 / 120
(180 Darkness)
Deep Pockets Each rank grants you 10 Obols at the start of each escape from the House of Hades. 10
(+100 Obols)
30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75
(525 Darkness)
Golden Touch Each rank grants you +5% Obols of your total each time you clear an Underworld region. 3
(+15% Obols)
70 / 90 / 110
(270 Darkness)
10 Chthonic Key
Thick Skin Each rank adds +5 Health to your Life Total. 10
(+50 Health)
40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85
(625 Darkness)
High Confidence Each rank gives you +5% damage, while you have 80%Health or greater. 5
(+25% damage)
50 / 100 / 150 / 200 / 250
(750 Darkness)
Privileged Status Each rank gives you +20% damage vs. foes afflicted by at least two Status Curse effects. 2
(+40% vs Status_Curse)
50 / 500
(550 Darkness)
Family Favorite Each rank gives you +2.5% damage for each different Olympian whose Boons you have. 2
(+5% damage per Olympian)
50 / 150
(200 Darkness)
20 Chthonic Key
Olympian Favor Each rank adds a 1% bonus chance for a Boon to be Rare. 40
(+40% chance)
50 per rank
(2,000 Darkness)
Dark Foresight Each rank gives you +2% greater chance for Gold Laurel rewards (Boons, Hammers, Obol and Poms). 10
(+20% chance)
150 per rank
(1,500 Darkness)
Gods' Pride Each rank adds a 1% bonus chance for a Boon to be Epic. 20
(+20% chance)
100 per rank
(2,000 Darkness)
Gods' Legacy Each rank gives you +1% greater chance for a Boon to be Legendary or a Duo (if possible). 10
(+10% chance)
250 per rank
(2,500 Darkness)
30 Chthonic Key
Fated Authority Each rank gives you 1 dice, used to randomly alter the reward for the next chamber. 8
(8 dice)
500 / 750 / 1,000 / 1,250 / 1,500 / 1,750 / 2,000 / 2,250
(11,000 Darkness)
Fated Persuasion Each rank gives you 1 dice, used to randomly alter Boon and Well of Charon choices. 4
(4 dice)
1,000 / 2,000 / 3,000 / 4,000
(10,000 Darkness)


MirrorInterface

The Mirror of Night's interface, seen when interacting with it. No Darkness has been invested in any abilities, but all abilities have been unlocked.

Totals[]

It takes a total of 65 Chthonic Key to unlock all upgrades on the Mirror.

To unlock all non-Boon, non-Fated Authority upgrades requires 6,165 Darkness; including the Boon upgrades takes this total to 14,365 Darkness. Including Fated Authority and Fated Persuasion, the total required to max out the Mirror is 35,365 Darkness.

Fated Authority[]

One point of Fated Authority can be used to change a room's reward into any other item from its pool. Room rewards belong in two distinct item pools.

One pool consists of permanent resources, indicated by a blue laurel wreath on the door:

  • Chthonic Keys
  • Gemstones
  • Darkness
  • Nectar

The other consists of temporary (run-specific) resources, indicated by a golden laurel wreath around the door:

  • All Boons
  • Daedalus Hammers
  • Charon's Obol
  • Centaur Hearts
  • Poms of Power

Some rooms cannot be altered, nor can they be acquired through Fated Authority: Charon's shops, friendly NPC encounters with Sisyphus, Eurydice, and Patroclus, passageways through Underworld areas, and boss rooms. Mini-boss encounters can have the reward altered, but the encounter itself is unaffected; all standard encounters can be altered by Fated Authority however, including skull symbol rooms turning into regular rooms (and vice versa)

Notes[]

  • Dark Regeneration benefits from Dark Thirst
  • Boiling blood does not gain additional benefits from having more than one Cast Ammo in the same enemy. Also, some god Boons that affect your Cast actually prevent Cast Ammo from getting stuck in a target and therefore block you from benefiting from this damage boost (such as the ice beam of Demeter), others modify how it lands (for example, the chain-lightning strike of Zeus will stick the Cast Ammo in the very last enemy hit by the shot)
  • Fated Persuasion restocks the Well of Charon if an item was purchased prior to usage


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