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For all those unafraid of death and other difficult matters, the Pact of Punishment will make your life harder right away.

Hell Mode is a harder difficulty option that may be selected when creating a new save file. This option cannot be changed later and disables God Mode from use. Selecting Hell Mode has Zagreus start the game with the Pact of Punishment immediately in use. The Pact of Punishment has five mandatory conditions with one Hell Mode exclusive condition, Personal Liability, which removes the impervious shield that Zagreus briefly gains upon taking burst damage.

Hell Mode offers bounties up to 25 heat instead of 20 heat in normal difficulty, due to the mandatory 5 heat from the start.

Mandatory Conditions[]

The Pact of Punishment in Hell Mode has one rank in each of five mandatory conditions.

Further ranks of these conditions can be added and removed freely.

Condition Description Ranks Cost
Hard Labor All foes deal bonus damage, +20% per rank. 5
(+100% damage)
1 per rank
(Total: 5)
Lasting Consequences Any Health restore less of your Life Total than usual, -25% per rank. 4
(-100% recovery)
1 per rank
(Total: 4)
Jury Summons Foes in standard Encounters appear in greater numbers, +20% per rank. 3
(+60% more enemies)
1 per rank
(Total: 3)
Calisthenics Program All foes have higher Life Totals, +15% Health per rank. 2
(+30% Health)
1 per rank
(Total: 2)
Personal Liability Your Auto Defense (brief invulnerability after a burst of damage) is +100% inactive. 1

(100% inactive)

1 per rank
(Total: 1)