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CodexPortrait BiomeEphyra

The City of Ephyra is a surface region, capital of Thesprotia that worshiped Hades and Persephone. The City was attacked by the armies of Chronos and most of the inhabitants were killed. The City of Ephyra is the first surface region Melinoë must fight through to reach Mount Olympus.

The following region is the Rift of Thessaly.

Book of Shadows Entry[]

'The city of Ephyra once stood in solemn praise of your mother and father. Now it is ransacked.

You cannot survive up there, anyhow, born as you were in the Underworld. Unless, of course, your theoretical incantation that would unbind a chthonic fate is manifest into reality.
'

Description, Society and Culture[]

  • The City of Ephyra is the first Surface region, located in Thesprotia. It was once a thriving city that worshipped Hades and Persephone, but it was attacked by Chronos' armies, leaving most of its inhabitants dead. Melinoë must fight through Ephyra to reach Mount Olympus, making it a crucial battleground.
  • Ephyra was a hub of devotion to the gods of the Underworld, particularly Hades and Persephone. However, after Chronos' invasion, it became a ruined city, filled with trapped Shades and hostile forces. The remnants of its society are now enslaved souls, bound to Soul Pylons that Melinoë must destroy to weaken the barriers blocking her path.
  • The culture of Ephyra reflects its tragic fall. Once a place of rituals and worship, it is now a battlefield where Melinoë must undo the Fates' curse to survive. The city's architecture and layouts still hint at its former grandeur, with a central fountain that restores HP and hidden chambers containing valuable resources.

Layout[]

City of Ephyra Batview

Full view of Ephyra.

Rather than being a gauntlet of rooms with optional diverging paths, The City of Ephyra is instead a central hub with many rooms to chose from. At the center lies a fountain that will restore HP once, and an exit guarded by a barrier kept by six Pylons powered by Shades trapped within the several "rooms" of Ephyra.

Around the fountain several doorways are available, inside there will be a single room with a Pylon corresponding to the ones guarding the exit for Melinoë to break and free the shades, further weakening the barrier. Some rooms will offer extra, optional rooms to get more resources.

Ephyra Bonus Rooms

The bonus rooms in a chamber.

Once all Pylons protecting the exit are broken, any unvisited path will be permanently closed. Past the exit lies one of Charon's shops and the path to the boss fight with Polyphemus.

All-Seeing Bats[]

Through the Cauldron, Melinoë can unlock cages with bats spread across Ephyra to give her a "bird's eye" view of the city, marking all the rooms she can enter and what rewards they offer.

Friendly Encounters[]

Name Offers Challenge

Artemis
Boons of Artemis The Hunt Is On
Kill all enemies in the chamber.

Charon
Charon's Shop None

Heracles
Gold Gold per marked enemy killed in his challenge. Blood Shall Spill
Kill all enemies in the chamber.

Medea
Nightly Curses None

Enemy Encounters[]

These are all the enemies that can be encountered in any other City of Ephyra chamber. These enemies can also appear as Elites, giving them armor and upgraded attacks.

Regular[]

Name Attacks & Abilities Elite

Bronzebeak
Bronzebeaks dive at their foes, slicing a path in front of them with their beaks. They will circle for a time, then repeat this maneuver. Dives faster.

Cutthroat
Cutthroats move quickly and erratically, and can stealth. Once in melee range, they inflict a series of fast stabs with their dual-wielded blades. ?

Eidolon
Eidolons strike at Melinoë by hurling disembodied eyeballs at her. These eyes deal a small amount of damage on impact and then take on a life of their own, pursuing Melinoë and detonating at close range if not killed quickly. Launches three eyeballs.

Lubber
Lubbers are large and slow-moving, and they carry around an explosive barrel that they will throw across large distances. The barrel explodes on impact, dealing damage and creating a patch of fire. ?

Shambler
Shamblers move and attack slowly, and will fall down when staggered. Attacks faster.

Tombstone
Tombstones cannot attack but they summon one Shambler and can do this indefinitely if not killed. Summoned Shamblers are armored.

Warden(s)[]

Name Attacks & Abilities

Satyr Champion
The Satyr Champion's signature attack is the sniper shot which it charge its crossbow while tracking Melinoë's movement (indicated by a purple arrow on the ground). A secondary attack is when it dashes it will fire three crossbow bolts. The Satyr Champion has a shield that will block attacks if hit. During this fight, 2-3 Bronzebeaks will spawn.

Erymanthian Boar

Guardian[]

Name Attack

Polyphemus
See: The Cyclops Polyphemus for more details.

Trivia[]

  • A lot of cities in Ancient Greece were named Ephyra, making it hard to properly know which one does the game happen in. Possible locations are:

Gallery[]