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La vida no es especialmente justa, retaco. Ni la muerte. Pensaba que ya lo sabrías. No temas, tendrás una lucha justa.
~ Asterión

Plantilla:Infobox enemy

Asterión, también conocido como el minotauro, es una criatura mitad humano, mitad toro, reclutada por Hades para evitar que Zagreo escape del Inframundo. En vida, Asterión fue encerrado en un laberinto por su padre, el rey Minos, y fue finalmente asesinado por el héroe Teseo. En la muerte, estos dos personajes (Teseo y Asterión) son aliados.

Asterión es tanto un posible jefe a mitad del Elíseo, como el jefe final de este, apareciendo junto a el rey Teseo en el estadio del Elíseo.

Afinidad[]

Asterión no puede recibir ni néctar ni ambrosía de manos de Zagreo.

Entrada del Códice[]

…En vida, la espantosa abominación conocida como “el minotauro” era temida en toda la costa griega. Aquellos arrojados al laberinto donde él mismo estaba atrapado no tenían esperanza de escapar. Hasta que el joven héroe Teseo se adentró en el laberinto y lo asesinó, después de lo que fue, a todas luces, una espectacular batalla. Una leyenda famosa, aunque también ha de narrarse lo que aconteció cuando se reunieron una vez muertos. Cuentan que Teseo volvió a ver al minotauro, cuya alma había errado sin descanso por los límites del Inframundo, y se apiadó de él. Sin embargo, me parece que ahí no acaba la historia. Creo que Teseo consideró que el hombre-toro Asterión había sido su rival más enconado. Así pues, le ofreció un lugar de honor a su lado en el Elíseo; un desenlace justo, pues la fama y la gloria de ambos están entrelazadas.

Combate[]

Asterión tiene las mismas habilidades y patrones de ataque tanto en su arena como en el enfrentamiento en el estadio del Elíseo. Comenzará ambas batallas usando tres habilidades: el combo de hacha, el combo de salto, y la carga de toro. Cuando tenga menos del 50 % de su salud, entrará en su segunda fase y ganará dos habilidades adicionales: hacha superior y combo creciente.

  • Axe Combo: Asterius quickly swings his axe twice in a large arc in front and around him, in Zagreus' direction. After the second swing, he may follow up with a Leap Combo.
  • Leap Combo: Asterius leaps into the air and charges at Zagreus' position, smashing the ground with his axe, dealing damage if he comes into contact with Zagreus. After landing, he can repeat this attack up to two more times, or instead follow it up with an Axe Combo.
  • Bull Rush: Asterius paws at the ground with his foot, then sprints at Zagreus, chasing him around the arena. He can turn at a reduced rate while charging, and if he comes into contact with a wall or pillar, is stopped and briefly stunned. If he comes into contact with Zagreus, he will stop and do high damage instead. If he comes into contact with a pillar, he will break the pillar, doing damage to himself. When below 50% max HP, when Asterius hits Zagreus, a wall, or a pillar, he creates damaging waves behind him which travel away from him.
  • Overhead Axe: Asterius with little warning swings his axe above his head and leaps at Zagreus' current position, creating damaging waves behind him which travel away from him when he lands. Like with Leap Combo, he can repeat this attack up to two more times in a row.
  • Crescent Combo: Asterius with little warning swings his axe twice in a large arc in front of him, creating damaging waves behind him which travel away from him as he does. Unlike with Axe Combo, this attack cannot be combined into any other attack, and leaves Asterius stunned for a short duration after it.

When reduced to 50% max HP, Asterius will briefly become invulnerable, and taunt the player, then enter his second phase. When reduced to 20% max HP, he will become briefly invulnerable, and call off the fight, congratulating Zagreus for his victory, and leaving his arena to recover before the Elysium Stadium encounter.

Estadio del Elíseo[]

Los patrones de ataque de Asterión no cambiarán en el combate del estadio del Elíseo.

Unlike in his own arena, the pillars in the Elysium Stadium are unbreakable, and Asterius will not do damage to himself when running into them.

If defeated as a mid-boss in the current run, Asterius will begin the Elysium Stadium encounter with 20% reduced health (11200 Health instead of 14000).

While Asterius will still enter his second phase at 50% max HP as well as gain brief invulnerability, he must be killed in order to progress in the Elysium stadium encounter, instead of calling off the fight at 20% max HP.

If Theseus is killed before Asterius, Asterius will become enraged, moving and attacking at a faster rate. If Asterius is killed before Theseus, Theseus will lose access to his Charge attack with Asterius.

Extreme Measures[]

When using Extreme Measures Level 3 from the Pact of Punishment, Asterius will be outfitted in a set of bronze power armor in both his own arena and in the Elysium Stadium.

While in the bronze power armor, the fight with Asterius has notable changes:

  • Axe Combo can be chained together in succession, as well as with a Leap Combo.
  • Leap Combo and Overhead Axe create a damaging shockwave around Asterius when he lands.
  • Bull Rush moves Asterius at a much faster speed. Additionally, when Asterius begins a Bull Rush, he receives a rocket powered burst of speed in Zagreus' direction.
  • Asterius gains one new attack which is available immediately: Axe Spin. When used, Asterius will, after a brief delay, begin spinning his axe around him very rapidly, doing damage in all directions if Zagreus comes too close. Additionally, this attack can destroy some of the indestructible pillars in the Elysium Stadium encounter. (It cannot destroy the pillars with spectators in them.)

Recompensas[]

When defeated in his mid-boss chamber, Asterius will leave the chamber, and Zagreus will be awarded with a god boon of increased rarity, based on the chamber preview when entering.

When both Theseus and Asterius are defeated in the Elysium Stadium, Zagreus will be awarded with Ambrosia if Bounty conditions are met. This means that it must either be Zagreus' first victory against them with a weapon, or the Target Heat must be met for that weapon.

Otherwise, they will drop 120 Darkness. (The Darkness reward is improved by Dark Thirst, Ocean's Bounty, and Eclipse).

Bounties for Theseus and the Minotaur are tracked as a whole for the Stadium fight, and not individually. (This means defeating the Minotaur last at 0 Heat will provide a bounty, but a later defeat of Theseus last at 0 Heat with the same weapon will not provide a bounty, as the 0 Heat victory has already been completed with that weapon.)

Galería[]

Notas adicionales[]

Para más información de Minotauro que no pertenece a Hades, vease el artículo de Wikipedia: Minotauro