Patch 050

''Editor's Note: Unlike past patch notes, this patch does not have a number. It is called Patch 050 in order to preserve naming conventions.''

Post-Launch Patch - October 13, 2020

This patch contains additional improvements, balance changes, voice lines, and fixes following our v1.0 Launch Update. We expect to deploy another patch in the coming weeks. Thank you for playing!!

Boons & Blessings

 * Lightning Reflexes (Zeus): improved scaling from Poms
 * Hydraulic Might (Poseidon): increased power scaling at Heroic rarity
 * Huge Catch (Poseidon): Conch Shell Keepsake now works as a prerequisite for this to be offered
 * Clean Kill (Artemis): improved scaling from Poms

Infernal Arms, Aspects, & Abilities

 * Heart-Seeking Bow: reduced damage of Volley special (it retains other improvements from the v1.0 update)
 * Heart-Seeking Bow (Chiron Aspect): increased arrows from Volley special (offsetting the change above)
 * Heart-Seeking Bow (Hera Aspect): additional improvements to interaction with Crush Shot (Aphrodite)
 * Twin Fists (Talos Aspect): increased Magnetized damage bonus

Daedalus Hammer Upgrades

 * Dash Nova (Blade): increased Sturdy effect duration
 * Charged Volley (Bow): increased power level (offsetting the Volley change above)
 * Sniper Shot (Bow): increased size of effective area
 * Flaring Spin (Spear): increased damage of pulse effect

Foes & Encounters

 * 'Trial of the Gods': increased encounter difficulty in Elysium
 * Minor adjustments to foe appearance rates in Tartarus

Mirror of Night

 * Fiery Presence: fixed damage bonus not working correctly; adjusted bonus to compensate

House Contractor

 * Added Theme, Infinite and Theme, Sonorous, two new late-game decorative themes that spruce up the Boon Info screen and Victory screen (there now are eight unlockable themes in total)

Fated List of Minor Prophecies

 * Added a new Prophecy after the true ending, on the path to the epilogue

Art & Visual FX

 * Lord Hades' luxurious mane and moustache now animate as well they ought in certain contexts
 * Bloodless foes now have a start-moving animation
 * Minor visual fixes and improvements to some chambers

Voice & Narrative

 * Thanatos should make his very first appearance more reliably (once you have met the requirements)
 * Achilles should grant the Codex more reliably early on
 * Added more Charon voice lines for miscellaneous interactions with him
 * Added more Asterius voice lines when entering his chamber
 * Added more Zagreus voice lines in certain contexts; and a new late-game conversation with Achilles
 * Added a new Inspect Point after the epilogue
 * Nyx should be more inclined to greet you on approach
 * Dusa has a wider variety of remarks when startled
 * Fixed issues preventing some repeatable Zeus and Athena dialogue events from playing
 * Fixed Zagreus no longer sometimes calling out different types of foes by name in encounters
 * Minor fixes, changes, and improvements to various narrative events

Miscellaneous

 * Various updates and improvements to translated content. Cheers to our heroic Community Translators!!
 * Adjusted animation and presentation after a successful escape attempt after the true ending
 * Added several names to Community Contributors and Special Thanks in the Credits
 * Various minor performance optimizations
 * Various minor text changes and fixes

Bug Fixes

 * Fixed various additional crashes reported by players
 * Fixed Mouse Lock not always working properly with multi-display setups
 * Fixed Sundial, Imported sometimes not appearing as expected from the House Contractor
 * Fixed additional cases of Codex Index screen displaying incorrect requirements for Boons
 * Fixed Decorative Themes causing too many 'new inventory' notifications from the House Contractor
 * Fixed Well Stocked (Achievement) sometimes not unlocking correctly
 * Fixed Back to Work (Achievement) sometimes not unlocking in the correct chamber
 * Fixed cases where you could give gifts to Thanatos after he had already shifted away
 * Fixed cases where you could not interact with Thanatos in the House of Hades
 * Fixed Orpheus sometimes switching songs when you moved between House of Hades chambers
 * Fixed effect of Divine Protection (Athena) being visible during a key story scene
 * Fixed Dusa sometimes embarrassingly getting stuck while flying away in embarrassment
 * Other minor fixes

Quote of the Patch
"Night bore hateful Doom and dark Fate and Death, she bore Sleep, she bore the tribe of Dreams."

- Theogony (Hesiod; M. L. West translation)

Note: You should see v1.36401 in-game once you have the update.